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  1. #1
    Redcow is offline
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    (Wip) ttt_digdown

    -Released-

    http://www.filefront.com/16611885/ttt_digdown_b1.zip/
    ____
    I posted this elsewhere, but I'd like to post here as well since I play between two servers.

    Basically the map will take place in an underground mine pretty much. *These pictures are showing the WIP, these rooms are *not* finished. *Especially the larger room, I plan on making 2 elevators in it leading down deeper into the cavern.


    Spawn area:




    Door leaving spawn area:



    Larger room (updated in update 2):




    __________________________________________________ __


    Update ( These are still not final product. *Lighting and design are to be changed still )










    ________________

    Update 2

    Main area changed:



    Misc:



    Misc:



    Hallway, doorway leads to a pipeline system that you can crawl in.



    ______

    Update 3 (Little Shorter, but I wanted to throw an update out.)

    This cave screenshot may be hard to see, but the lighting in game is perfect in my opinion.


    Last edited by Redcow; 31 May 2010 at 11:34pm.

  2. #2
    SgtJoo is offline
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    Looks dark and creepy, I like the updated screenies. :D
    The long run is a misleading guide to current affairs. In the long run we are all dead.

    -John Maynard Keynes, 1st Baron Keynes

  3. #3
    ScubaToaster is offline
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    Steam ID: STEAM_0:0:26841469
    Looks dark, plenty of places for traitors to lurk and innocents to run. I like it.

  4. #4
    rokart is offline
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    nice, looks like a great map
    -Transcend All Limits-

  5. #5
    mNote is offline
    mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!mNote IS OVER 9000!!!!!!

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    Will there be side-objectives to keep the Innocents occupied?


    You set the standard, you keep the standard.

  6. #6
    Redcow is offline
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    Quote Originally Posted by mNote View Post
    Will there be side-objectives to keep the Innocents occupied?
    Planning on it.

    But that's probably the last thing I'll make so that the map is finished. Objectives are relatively simple to make.

    If anyone wants to suggest an idea for an objective before one is made, feel free.

  7. #7
    Neji is offline
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    Quote Originally Posted by Redcow View Post
    Planning on it.

    But that's probably the last thing I'll make so that the map is finished. Objectives are relatively simple to make.

    If anyone wants to suggest an idea for an objective before one is made, feel free.
    I have an idea for the objective.


    Innocents have to get a crystal that opens the secret door to the stargate (or some other teleport) and they have to get out.


    EDIT: I love the design.

  8. #8
    Redcow is offline
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    Update 3 added.

  9. #9
    Redcow is offline
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  10. #10
    SgtJoo is offline
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    Has it been tested?
    The long run is a misleading guide to current affairs. In the long run we are all dead.

    -John Maynard Keynes, 1st Baron Keynes


 

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