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  1. #1
    Turtlefiish is offline
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    Disable the AWP in Rooftop_Runaway part 2

    Pretty much the title really.

    With AWPs enabled, this map is just a bunch of people sitting at the end and shooting zombies off the platforms before they get anywhere. Which obviously makes this map pretty damned boring to play as a zombie. Did a couple of test rounds with the AWPs disabled, in general the map flowed smoother with the zombies actually reaching the final hold point.

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    Fonzi (10 Jul 2015)

  3. #2
    Paralyzed is offline
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    I second this opinion. It's much better without the AWP and zombies actually get a chance to reach the end of the map.



    "Wars may be fought with weapons, but they are won by men. It is the spirit of men who follow and of the man who leads that gains the victory."

  4. Thanked by 1 user:
    Fonzi (10 Jul 2015)

  5. #3
    Mandeemoo007 is offline
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    i dont play ze anymore but i remember this map and it was a total bitch to do when a lot of people had an awp i third this opinion
    【=◈︿◈=】

  6. #4
    Itch is offline
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    Either limit to 2 or remove.
    In the case of this map would make sense.

    Frag the weak, hurdle the dead!

  7. #5
    Jaffa is offline
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    Zombies can just use the push/boost glitch to reach the end roofs

  8. #6
    Zsoki is offline
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    Quote Originally Posted by Jaffa View Post
    Zombies can just use the push/boost glitch to reach the end roofs
    This ^ I was just playing the other night and a few zombies ambushed us using this.


  9. #7
    Crazy Swede is offline
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    AWP is an essential tool for holding back the zombies. How ever it gets a bit too much on rooftop. So maybe set a ratio limit? 1 AWP per 10 players or 10% of server population.

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