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Thread: Map Fix Request

  1. #1
    Lupin is offline
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    Map Fix Request

    Map name:
    Sodan Lab(Not sure if it occurs on this map, but it might. Didn't really get to test it/wasn't aware when I tried it)
    mg_simpsons_course
    mg_kc_course_v1-1
    mg_draw_course_v1_final

    Server it is for: Course



    What the problem is: Getting killed by spawn killer does not end the round + you constantly spawn and die to it



    Link to the map:
    http://csgo.gamebanana.com/maps/181672
    http://steamcommunity.com/sharedfile.../?id=230580946
    http://steamcommunity.com/sharedfile...rchtext=course
    http://csgo.gamebanana.com/maps/170283


  2. #2
    Bread is offline
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    @Liam Brown would you be able to remove the spawn killers on these maps as well?
    mg_simpsons_course
    mg_kc_course_v1-1
    mg_draw_course_v1_final


    mg_sodan_lab_tp_csgo is fine since it does not use spawnkillers.

  3. #3
    Liam Brown is offline
    pls
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    Should be fixed now @Bread

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    Bread (9 Jul 2015)

  5. #4
    Bread is offline
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    Quote Originally Posted by Liam Brown View Post
    Should be fixed now @Bread
    Thanks, will put them all back on the rotation

  6. #5
    Lupin is offline
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    This also occurs on some other maps with spawnkilling I believe. Ill try to compile a list if it's needed

    Also in KC. During the strafe jump part, if you don't do it fast enough it kills you, but with the checkpoint system you constantly spawn and die to it.
    Last edited by Lupin; 10 Jul 2015 at 02:01am.


  7. #6
    Bread is offline
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    @Liam Brown could you also remove the spawnkillers on these maps when you get the chance?

    mg_adev
    mg_color_dev
    mg_dev_netrial_course
    mg_metal_course
    mg_Nebo2_Course
    mg_runordie_final
    mg_saw_3_v1
    mg_sc_owl_city
    mg_siberdev_2

  8. #7
    Lupin is offline
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    Quote Originally Posted by Bread View Post
    @Liam Brown could you also remove the spawnkillers on these maps when you get the chance?

    mg_adev
    mg_color_dev
    mg_dev_netrial_course
    mg_metal_course
    mg_Nebo2_Course
    mg_runordie_final
    mg_saw_3_v1
    mg_sc_owl_city
    mg_siberdev_2
    mg_kirbys_course_go as well I believe


  9. #8
    Liam Brown is offline
    pls
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    Quote Originally Posted by Bread View Post
    could you also remove the spawnkillers on these maps when you get the chance?

    mg_adev
    mg_color_dev
    mg_dev_netrial_course
    mg_metal_course
    mg_Nebo2_Course
    mg_runordie_final
    mg_saw_3_v1
    mg_sc_owl_city
    mg_siberdev_2
    Quote Originally Posted by Lupin View Post
    mg_kirbys_course_go as well I believe
    All done, should be good to go. @Bread @Lupin


    Quote Originally Posted by Lupin View Post
    Also in KC. During the strafe jump part, if you don't do it fast enough it kills you, but with the checkpoint system you constantly spawn and die to it.
    If you save a checkpoint in a bad spot where you constantly die or get stuck then use !reset or !restart and you'll respawn at the starting area.
    Last edited by Liam Brown; 11 Jul 2015 at 10:03am.

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    Bread (11 Jul 2015)

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