Map SuggestionFull map nameP team map pack #2Type of map(CSGO) Zombie EscapeLink to map downloadAdditional InformationNew maps ported by the P team, some of them are already on the server.Screenshots attached
SpoilerNo
Yes
No
Map SuggestionFull map nameP team map pack #2Type of map(CSGO) Zombie EscapeLink to map downloadAdditional InformationNew maps ported by the P team, some of them are already on the server.Screenshots attached
SpoilerNo
I agree to adding the updated versions of maps we already have, for the others make individual request.
Spoiler
Totally need these maps especially extinctionAmong those, ze_ATIX_extinction_p2, ze_retribution_p and ze_thelostworld_redux_p2 contain driveable vehicles (helicopter and cars, cars and trucks and the jungle bus, respectively). For those to work appropiately, you should make a map-specific configuration containing ‘sm_cvar sv_turbophysics 0′ and ‘cs_enable_player_physics_box 1′. Since CS:GO happens to be very resource intensive when it comes to physics (despite anything physics related looking the same as in older Source Engine branches if not worse), make sure that these cvars are only enabled on these maps.
Finally had some time (and a decent timing to saturate my connection), to upload them, I'll be updating them shortly...
Alright, the maps running on our server already have been updated and added the newest to a list to test.
Will be updating this post with the maps that get tested.
- Tested Shroom2 and biohazard2, shroom has been added, biohazard seems like a good map but quite confusing and no one really liked it, so its somewhat rejected/on hold.
Last edited by Pan32; 18 Apr 2015 at 10:33pm.
Pretty much all maps have been more or less tested, so ill move this to added. If i forgot any, request it again as one.