So, I have this map, and I made a skybox, But after a little bit of adding stuff to my zombie escape map, The skybox wasn't there.
You can take a lill look at it: https://www.dropbox.com/s/li3x3cde22...oblem.vmf?dl=0
So, I have this map, and I made a skybox, But after a little bit of adding stuff to my zombie escape map, The skybox wasn't there.
You can take a lill look at it: https://www.dropbox.com/s/li3x3cde22...oblem.vmf?dl=0
-ShcrubScrub
Your 3D skybox is shit, and its leaking. If there is leak skybox fucks up.
I don't see any leaks in my skybox, and how can I make my 3d skybox look better?
-ShcrubScrub
1c0ca5d97f3374a084f2e57fbeb9d512.png This is your 3D sky. Don't tell me it's not leaking, also by making better 3d sky I suggest only experience.
I can't find a leak, and also, I have another leak that goes through a wall, and there are no open spots arround
-ShcrubScrub
How bout instead of criticizing him you actually help him lol.
Anyways, you can watch several videos on YouTube that do an excellent job of showing you how to create a 3D skybox. You clearly have a leak based upon Darnias' other post that shows the red line leaking out of your map. Your map will fail if there is a leak in the skybox. You have to follow that line in Hammer and see which wall it leads to. Make sure all points are closed off completely otherwise a leak will occur. Trust me you have a leak here and I have run into several occasions where I have thought I have sealed everything off perfectly only to find out I was off slightly and it caused the entire compilation to fail.
Its leaky. Check the top.
Either way, for stuff like that, your better off making a box hollow, instead of individually placing brushes :D