Hello everyone, recently I got into the mood to start mapping again,
nothing better to make one for our blooming ze server right?
Theme will be
Metro:
2033.
I did a search for any alike maps, but couldn't find any yet for ze csgo.
Interpretation of the map:
After the spawn in the huts, people make their way through the huts/maze to get above in the market.
The market is above the huts on a second floor, with two holdoffs, one hold on each side.
There they hold-off untill the cart is ready. They take off with a headstart on the zombies, after a while,
the cart slows down so the zombies catchup. Then they get to the second holdoff. There is a flamethrower which
holdoffs zombies.
...
Something to link part one and the tunnels comes here.
Tunnel1: Humans run into tunnel, tunnel collapses partly. Zombies get teleported into the same place a few seconds after, with a loud screech.
Humans run the main point and place c4. Hold-off a short while. Secret teleport(zombies away to start point) & Fade screen.
Tunnel2: Same but with less heads-up to zombies.
Tunnel3-Main room: Boss. Holds zombies back. When he is defeated, round ends.
Help?
As you can see a part of this is still to be filled in, any ideas relevant to the game are welcome, drawings are welcome too
I'm looking for someone who has experience in 3D animations in c4d or 3ds max.(I already have a model I'd like to use + textures.)
Any parts you liked most when you played metro 2033?
Anything you'd think that would fit perfectly in this map?
Just post it here and I will evaluate each post accordingly.
Custom:
There will be a list of custom models/sounds probably.
EG: cart (Dunno how big I should make it tho)
Sound ambience: Spawn, Market, Tunnels, ..
Pictures:
So the spawn will be in a maze of little huts and a few staircases here and there going up to the marketplace/cafeteria.