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  1. #31
    Dirk is offline
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    Quote Originally Posted by Squid View Post
    To me it seems like the rifle has a lot of bullet drop at long distances, more so than other guys that aren't even meant for sniping.
    GMOD has exactly zero bullet drop. I have no idea what you are talking about.

  2. #32
    Squid is offline
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    Quote Originally Posted by Dirkjr View Post
    GMOD has exactly zero bullet drop. I have no idea what you are talking about.
    I guess i mean spread, it seems random.

  3. #33
    BoM is offline
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    Quote Originally Posted by Squid View Post
    I guess i mean spread, it seems random.

    ^^

  4. #34
    Nasu is offline
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    I think the scope is glitched. You can sort of see it when you spectate a scout scoping player. The scope moves like one "block" at a time. Dunno if it's related to the inaccuracy but it could be.

  5. #35
    Sleggie is offline
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    Quote Originally Posted by Nuclear Onion View Post
    Rifle good??? Really man...that thing any range just sucks something awful. Even if you are good at it never seems to hit its mark long distance.
    Maybe I'm just too good, but I've never had issues with the rifle. Its awesome.

  6. #36
    Spartan is offline
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    I did some changes with some guns a while ago that people may have noticed.

    - The m16 shoots slightly faster.
    - The mac10 does 3 more hitpoint damage. May not seem like a lot but the math is basically 8 - 9 regular hits to kill before, now it would kill in 6 or 7.
    - The pistol has a headshot multiplier of 2x now. Works out around 60 damage per hs I think.

    The shotgun is not OP, seriously. You should understand that because you are likely to get the first shot off as a traitor through the element of surprise, that most of the time you're gona run close up to them. This allows you to just chunk someone instantly and makes their screen go red, allowing you easier secondary shots. The shotgun at medium range can still kill, but it takes significantly more shots. At long range it's virtually impossible and people don't usually try.

    My logic to this is basically buff other weapons to come into line with the shotguns power. Nothing I can do about the scouts inaccuracy or the hit registry unless I play with the tick rate. However, raising the tick rate usually = lag.


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    Dirk (13 May 2014)

  8. #37
    Zaraki is offline
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    @ Spartan. Can you decrease the recoil on the H.U.G.E minimally? I know it's a pretty good weapon if used correctly and in short bursts... But I have seen people preferring a simple pistol over that gun xD

    Maybe peek at the settings for other servers? :s



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