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  1. #1
    ExileD is offline
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    ba_jail_exile_beta3

    I posted this on gamebanana 1 week ago and could seriously need some feedback,
    http://css.gamebanana.com/maps/178280.

    BETA 2 CHANGELOG:
    - Timbaland Apologize and Girls Generation Gee have been replaced with better versions
    - Isolation added
    - Deathclimb added
    - New teleport added to garage
    - Random number added to back of cells, can be used for deathgame or just a place to order peoples
    - Disco colors have been changed from green and white to black and white
    - Added stands + scoreboard to soccer
    - Fixed the size of the floor to fit the size of the walls.
    - Other minor things have been fixed
    BETA 3 CHANGELOG:
    - Added a little more texture variation
    - The M4 have been moved
    - The light from the secret room in disco no longer affects disco
    - You can now turn off the lights on disco
    - Pool have been redesigned
    - Edited the walls texture scale to match the floors
    - You can now leave the deathclimb
    - Fixed a bug in deathclimb that allowed you to skip 50% of it
    - Added "Disco, Soccer, VIP" texture
    Please post more suggestions and/or feedback on current version

    I started making this map 2 years ago after I released the copy of raven shield's penthouse but I never completed it due to huge fps drops and other general issues. Here 1 month ago I found the map in my scrapped maps directory and decided to fix it and this is the result. This was 1 of my first jail maps ever.



    Since my penthouse thread where apparently deleted amongst all threads from 2012? I will re-post the link here http://css.gamebanana.com/maps/164784.

    This map could also need a little more feedback, thank you :D.

    EDIT: Forgot to add that if you dislike the disco songs, blame yourself I got them from Beagles thread about his new jail map and another thread asking for song suggestions.

    Also if you wish new songs added post them here.
    Last edited by ExileD; 12 Jan 2014 at 11:02pm. Reason: Update to beta3

  2. #2
    Unnamed Newbie is offline
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    Pros:
    - Perfectly sized
    - Water in vents prevents vent campers
    - View of armory from all sides prevents armory campers
    - Uses space very efficiently
    - The AWP vent system is pretty nifty

    Cons:
    - Very bland. I could create signage if you wanted it
    - Disco colors seem out of place. I would replace them with black or grey
    - Two disco songs don't work: Gee and Timberland

    Suggestions:
    - Make a new catwalk that leaves the armory but on the pool side. I feel with the vents where they are, that T's might be able to get an unfair advantage since CT's have to go around the whole map to get to pool.
    - Give more purpose to the tank room
    - Maybe add a few more deathgames/last requests to the deagle toss pit
    - Use more/different textures
    - Take one of the guns from the cell under armory and put it in one of the cells in front of armory, to give the T's a chance to pancake CT's by shooting from both sides.
    - Add stands or a score booth etc. to soccer to liven it up instead of being a box room
    - Ability to turn off/dim disco lights
    - Remove the ladder from armory vent and make it water all the way up, so the T is forced to commit to going into armory (could be seen as good or bad)
    - Combine the two cells under armory into VIP and change the current VIP to isolation. This will give more areas to order T's
    Overall, it is a good map, but has a large amount of potential

  3. Thanked by 1 user:
    ExileD (6 Jan 2014)

  4. #3
    ExileD is offline
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    Quote Originally Posted by Unnamed Newbie View Post
    - Make a new catwalk that leaves the armory but on the pool side. I feel with the vents where they are, that T's might be able to get an unfair advantage since CT's have to go around the whole map to get to pool.
    If you speed climb the cell stairs you can get on top of cells giving you the ability to shoot down at the pool + this allows for more quickly movement around the map.

    When I get time I will try and add as much as possible, thanks for the constructive feedback.

    I used the auto function on Pakrat, it usually doesn't miss anything, but I will look into it.

    EDIT: When I play the map after removing songs, Timberland does play it is just at a very low volume. It will be fixed though.

  5. #4
    Unnamed Newbie is offline
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    Quote Originally Posted by ExileD View Post
    If you speed climb the cell stairs you can get on top of cells giving you the ability to shoot down at the pool + this allows for more quickly movement around the map.
    Just replayed and did that. The way its designed on top of armory is pretty good since you can only see pool and you're right; to does act as a catwalk to pool essentially.

    And another thing I would add is something in the yard. The yard is fairly big, but adding something like a red line or design would give the CT's another place to order T's. You could put numbers on the back of the cells like on Karnage and order the T's to line up on the numbers wall etc.
    I just feel as though that could be wasted space, but it's wouldn't change my choice on whether or not to add the map.

  6. #5
    ExileD is offline
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    I have triple checked Gee and it seems to work perfectly, it needs 2 seconds before it starts playing.

  7. #6
    ExileD is offline
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    I have released a newer version, check the change log for changes.

    I would really appreciate more feedback.

    File might still be uploading to gamebanana so give it 3 mins.

  8. #7
    Unnamed Newbie is offline
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    Quote Originally Posted by ExileD View Post
    I have released a newer version, check the change log for changes.

    I would really appreciate more feedback.
    Second version is very nice. Still, I have the same dullness with the textures, but besides that, I feel as though you could recommend the map to be put on the server.

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    ExileD (7 Jan 2014)

  10. #8
    ExileD is offline
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    Quote Originally Posted by Unnamed Newbie View Post
    Second version is very nice. Still, I have the same dullness with the textures, but besides that, I feel as though you could recommend the map to be put on the server.
    I always have a hard time picking textures, I might try in a future update to add more variation.

  11. #9
    ExileD is offline
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    Ok, I decided to do 1 more fixup on the map. Feedback is appreciated, I don't know if I should post a new Map Suggestion or not.

  12. #10
    Elemental is offline
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    I found the map a bit dark and gloomy, but that may have been cause I was playing in Windowed mode, dunno.





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