So here in the past few weeks I've noticed a lot of rounds being delayed by the traitors doing absolutely nothing. I was wondering if we could put our heads together to create a rule on delaying the round.
Off the top of my head, here is what I've got:
Rule wording: [b] Any traitor who does not harm and/or kill an innocent/detective, or does not do anything traitorous such as planting C4 for 5 minutes or more is subject to being punished.
Punishments:
1:Warning during round to stop delaying
2.Slay during round if they delay for over 6 minutes without doing anything.
3.Kick if they delay another round.
4.Ban for 1hr if they come back and delay another round.
5.Ban for 1 day if they delay afterthat.
Not nesseciarly the exact rule I'm suggesting, but just something to be put in place to at least try to stop all the delaying. So many traitors will just walk around and do nothing for 9 mins then time runs out.