Results 1 to 7 of 7

Thread: ba_jail_viral

  1. #1
    Karnivor is offline
    SG Addict
    Karnivor's Avatar
    Join Date:
    17 Apr 2009
    Location:
    Boston, Massachusetts
    Posts:
    602
    Thanked:
    67 in 50 Posts

    ba_jail_viral

    <fieldset><div align="center"><blink><b class="blue"><font size="3">Ba_jail_viral</font></b></blink></div></fieldset>

    <fieldset><div align="center"><b class="green">Whats the Map about?</b>

    Pretty straight forward PB map, map is currently in lighting beta as I finalize lighting, textures and start adding in details. I will get around to uploading some Screen Shots in as soon as I get around to taking some. -Karnivor </div></fieldset>

    <fieldset><div align="center"><b class="green">Total Hours Spent Making the Map</b>

    No Clue.</div></fieldset>

    <fieldset><div align="center"><b class="green">Completion Percentages</div></b>

    <ul><ul><li> Spawn

    Spoiler

    Spoiler

    <li> Armory

    Spoiler

    Spoiler

    <li> Medic

    Spoiler

    Spoiler

    <li> Big Cage

    <li> Soccer/Basket Ball/Volley Ball/ Hurdles

    Spoiler

    Spoiler

    <li> Pool

    Spoiler

    Spoiler

    <li> Pool Extra's

    Spoiler

    Spoiler

    <li> Disco

    Spoiler

    Spoiler

    <li> Lighting

    <li> Decals

    <li> Secret's

    </div></fieldset>

    <fieldset><div align="center"><b class="green">Currently Working On</b>

    Currently testing lighting, textures, and map flow. Next comes finishing off and or starting on decal's and detail work, and then finally release :P
    </div></fieldset>

    <fieldset><div align="center"><b class="green">Link to current beta</b>

    http://www.filedropper.com/bajailviralteste </div></fieldset>
    Hello Darkness my old friend...

  2. #2
    Im a Jackass is offline
    SG Addict
    Im a Jackass's Avatar
    Join Date:
    2 Jan 2010
    Location:
    Las Vagas
    Posts:
    3,356
    Thanked:
    655 in 403 Posts
    humm looks nice so far Ill be looking forward to it.




  3. #3
    Wall-Nut is offline
    SG Professional
    Wall-Nut's Avatar
    Join Date:
    23 May 2011
    Location:
    Toronto, Ontario
    Posts:
    446
    Thanked:
    36 in 30 Posts
    Donations:
    $20.00
    Looks pretty nice, but can you also provide an ss of a bird's eye view of the map or the general layout?

    "The journey of a thousand miles starts with a single step, and I have yet to take the first step." - Cr1TiKaL

  4. #4
    Karnivor is offline
    SG Addict
    Karnivor's Avatar
    Join Date:
    17 Apr 2009
    Location:
    Boston, Massachusetts
    Posts:
    602
    Thanked:
    67 in 50 Posts
    Quote Originally Posted by Wall-Nut View Post
    Looks pretty nice, but can you also provide an ss of a bird's eye view of the map or the general layout?
    yeah whenever I get motivated to take one.
    Hello Darkness my old friend...

  5. #5
    Nasu is offline
    SG Addict
    Nasu's Avatar
    Join Date:
    31 Dec 2009
    Location:
    Finland.
    Posts:
    2,109
    Thanked:
    427 in 265 Posts
    Donations:
    $20.00
    brb decompiling map for secrets...... :D

  6. #6
    HZK is offline
    SG Addict
    HZK's Avatar
    Join Date:
    29 Aug 2010
    Posts:
    3,235
    Thanked:
    620 in 448 Posts
    Regarding what Nasu said, taking anti-decomplie precautions will be a good idea.

    Check this for a detailed view Decompiling Maps - Valve Developer CommunityBut there are hacked VMEX programs and others that can decompile any map.

  7. #7
    Karnivor is offline
    SG Addict
    Karnivor's Avatar
    Join Date:
    17 Apr 2009
    Location:
    Boston, Massachusetts
    Posts:
    602
    Thanked:
    67 in 50 Posts
    Quote Originally Posted by Hunter/Zombiephobia/Knife View Post
    Regarding what Nasu said, taking anti-decomplie precautions will be a good idea.

    Check this for a detailed view Decompiling Maps - Valve Developer CommunityBut there are hacked VMEX programs and others that can decompile any map.

    Yeah, since I use a hacked vmex anyway I dont bother protecting maps with the anti decompile entity.
    Hello Darkness my old friend...

User Tag List

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •