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  1. #1
    Wall-Nut is offline
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    zriot_resistance

    I've been working on a map that I hope can be added to our zriot server. In case you haven't figured out, the map is called zriot_resistance.

    I still have a long way to go, but so far I've completed about 20-30% of my map. The layout is quite simple and straightforward. But I'm gonna need some help and ideas from SG. I will have screenshots soon.

    The theme is urban streets, and the map requires pushing and defending to win. There are 3 levels, an underground tunnel, street level, and apartment level. The map is going to resemble Iamlegend a bit.

    Screenshots: http://steamcommunity.com/profiles/7...729?tab=public


    Problem: I can't manage to find the explosive barrel prop, anyone know the name of it? [Resolved]

    DOWNLOAD THE TESTMAP HERE: http://www.megaupload.com/?d=AFT4K5SP

    NEWER TESTMAP HERE: http://www.mediafire.com/?6zudv1ef6c51i5f

    Trap barrels do 200 damage, 0 radius, and barrels explode when they hit the ground, and cannot be shot. Also fixed some floating cars. Underground barrels do 75 damage, 20 radius.

    Map is now 70-80% done, just needs some fixing.
    Last edited by Wall-Nut; 21 Sep 2011 at 03:21pm. Reason: updating map status

  2. #2
    Matt is offline
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    I hope this is what your looking for :P

    http://www.gamebanana.com/tuts/7343

    just to go game banana or google it. Good luck

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    Wall-Nut (20 Sep 2011)

  4. #3
    Wall-Nut is offline
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    I followed the tutorial, but the explosive barrel didn't show up.

    I set the barrel as a prop_dynamic, put damage filter as 35, explosion damage as 75, and explosion radius as 10, is there something I'm doing wrong?

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    high rws is offline
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    care to give a little information on the setting or whatever it's about?

  6. #5
    Matt is offline
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    heres another tut and good luck. Your best of talking to Scoutkllr or even MPQC ill ask them and edit this.

    Edit: OK Scoutkllr found it and here it is :D


    models/props_c17/oildrum001_explosive.mdl

  7. #6
    Paralyzed is offline
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    You do know how to navigate bots through your map? As you need to get them working otherwise they'll just stand at where they spawn and not actually walk at all.



    "Wars may be fought with weapons, but they are won by men. It is the spirit of men who follow and of the man who leads that gains the victory."

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    HZK is offline
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    Quote Originally Posted by Wall-Nut View Post
    I followed the tutorial, but the explosive barrel didn't show up.

    I set the barrel as a prop_dynamic, put damage filter as 35, explosion damage as 75, and explosion radius as 10, is there something I'm doing wrong?
    First of all, use a prop_physics for a barrel. Second, what do you mean by damage filter? If you have actually put '35' in the damage filter key then it could have a bad effect. and a radius of 10 means you literally have to be next to it to get hit.

    Can you take a screenshot of the entity options please.

  9. #8
    Wall-Nut is offline
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    Problem's been fixed, it had to be a prop_physics, not prop_dynamic, thanks.

  10. #9
    high rws is offline
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    Quote Originally Posted by Wall-Nut View Post
    Problem's been fixed, it had to be a prop_physics, not prop_dynamic, thanks.
    i can't really judge the map considering you just started, but IMO you over did it with the cars. however i'd like to see how this comes out, it seems good

  11. #10
    Wall-Nut is offline
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    I think the cars might result in a nav file problem, but I'll cross that bridge when I come to it. And it's not going to be a while until I'm finished this map.

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