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  1. #21
    Wall-Nut is offline
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    Quote Originally Posted by Albania View Post
    are you making like an escape map kind of thing? like 28 days later? or is it a defense map?
    It's meant to be a pushing and defense map. I've never played 28 days later, so I have no clue what that is.

  2. #22
    high rws is offline
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    Quote Originally Posted by Wall-Nut View Post
    It's meant to be a pushing and defense map. I've never played 28 days later, so I have no clue what that is.
    its like a defense map where after a certain amount of time you escape through this sewer system kind of thing. it's really cool

    but don't stop your map just because the zriot server is down..it could be back

  3. #23
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    Quote Originally Posted by Albania View Post

    but don't stop your map just because the zriot server is down..it WILL be back
    Fixed

  4. #24
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    Added an explosive barrel trap: Steam Community :: Wall-Nut! (Ballistophobic) :: Screenshots

    The plank will break if it's shot or a T touches the trigger. Humans are meant to shoot the barrels when they hit the ground, they will not explode when they hit the ground to prevent accidental human deaths.

  5. #25
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    DOWNLOAD MAP HERE: MEGAUPLOAD - The leading online storage and file delivery service

    Please provide some feedback, because the map is not yet finished, just need some people to test out what I've done so far.

  6. #26
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    How much damage does each barrel do?

  7. #27
    Wall-Nut is offline
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    Newer version here: zriot_resistance_test.bsp

    Trap barrels now have 200 damage, 0 radius, and they explode when they hit the ground, and cannot be shot. Also fixed some floating cars. Underground barrels do 75 damage, 20 radius.

  8. #28
    high rws is offline
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    i'm gonna download and play just to test it out. if you want you can add me on steam and i'll tell you how it went


    EDIT: Alright i just played it, and i thought it was pretty cool. I liked how some parts of the underground tunnel system were pitch black.

    The only thing i would say to change is to spread the corpses around more, because it was kind of awkward how they were all in one spot.
    Last edited by high rws; 25 Sep 2011 at 10:34am.

  9. #29
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    Thanks for the feedback, but I need you to be more specific.

    What exactly did you think was cool and what exactly do you think I should change? Also, I need people to test out the barrel trap, which can only be activated as a T.

    And I will spread the corpses out.

  10. #30
    high rws is offline
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    Quote Originally Posted by Wall-Nut View Post
    Thanks for the feedback, but I need you to be more specific.

    What exactly did you think was cool and what exactly do you think I should change? Also, I need people to test out the barrel trap, which can only be activated as a T.

    And I will spread the corpses out.
    Things i thought were cool:

    1. How the lighting wasn't overly dark, it could be a bit darker, but it's pretty good as it is anyway.
    2. How there was that underground subway/tunnel system that was pitch black

    Things i thought can be changed/added [other than corpses]

    1. Add alleyways or interiors of buildings
    2. Make it more chaotic, fire, destroyed shit, blood, graffiti, etc

    The barrel trap works btw, atleast one of them. When i ran under it, it collapsed.

    If you need people to test just grab some zriot players like me or hunter [im sure he would love to help] and create a private server with hamachi or something, and we can all play

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    Wall-Nut (25 Sep 2011)

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