I think its time to spice up TTT with new guns and D/T weps.
I can imagine Bamf with a jihad bomb and going um guys..Boom =p
I just think its about time.
I think its time to spice up TTT with new guns and D/T weps.
I can imagine Bamf with a jihad bomb and going um guys..Boom =p
I just think its about time.
There currently is a tranquilizer weapon in work in progress, as I requested it and someone is coding it for me. This basically is like a scout/dart, once you hit someone with it that person falls asleep and you as T can carry his body around and perhaps throw him somewhere where he dies.
Uh, about the Jihad. It might be a fun idea yes, however it could get overpowered really fast. Therefore my suggestion then is, make the jihad bomb limited and that only ONE Traitor can carry it, however it costs 2/3 credits. And for the rest, I wouldn't know what to add more. Aslong there won't be added any more standard weapons.
I do think that detectives need more upgrades, even if it something as simple as like DNA Scanner upgrades like "Charges 20-30% faster" etc.
No. The Ts really are fine. I could see the dart gun being very, very useless, and the Jihad bomb has been and is still just a gag weapon.
If ANYTHING, maybe something new for the detectives. Though it would have to be small, no rape gun, no taser. Maybe make body armor something they actually have to buy?
I had an idea a coupla days ago, not sure if its do-able. Something like the T having a passive ability wich is to choke the innos to death, restricting them to use their mics and taking 10 sec to kill them
Give detectives the golden gun >.> its a portable traitor tester, one bullet. If it hits a t it kills them, if it hits an inno it doesn't hurt them. You can only buy one and its 2-3 credits. Problem solved.
(Thanks sandvich)
Me and paching having a nice chat.