Due to the update i had to reinstall steam. I have lost all of my mapping resources and all steam resources. my best bet to decompile the map and use GCFscape to recover what i can. if it can even be fixed at all.
Due to the update i had to reinstall steam. I have lost all of my mapping resources and all steam resources. my best bet to decompile the map and use GCFscape to recover what i can. if it can even be fixed at all.
ze_marios_tower_v5
ze_luigismanison
ze_turokbase_v6
ze_mountainpass_v5
ze_turokbase_subocean
Ouch... Yeah I feel you.. It sucks having all that work done and loosing it over a CSS update. It probably would've been wonderful if people gave it a try, had an interesting theme to it which was nice.
I actually really like playing this map.
I tried recompiling the map and fixing all errors and it crashes. Ill have to do more research if this is to work.
ze_marios_tower_v5
ze_luigismanison
ze_turokbase_v6
ze_mountainpass_v5
ze_turokbase_subocean
make sure any fire on your map is not viewable from above, that will crash it like a drunk baby in a yugo.
The error that crashs the map is the "no free edicts" engine error. Which amazes me that a new and more advanced engine would not be able to run as many enities at once as the former could. I have opt-ti-myized the map somewhat but more testing is needed to warrent suggesting for the server. If there are any current problems with mario tower, please let me know.
ze_marios_tower_v5
ze_luigismanison
ze_turokbase_v6
ze_mountainpass_v5
ze_turokbase_subocean