^^^ but if there were more areas to cross and it being a big map with plently of ways and parts/sections would be good.
^^^ but if there were more areas to cross and it being a big map with plently of ways and parts/sections would be good.
Fallout 4 Hype
Ok, the 1st part is inside a underground bunker.
You get outside and run though the city street with maybe random fire, pitfalls ect.
you make it into a underground passway and there will be a few ways to get out.
The long simple one will fill with water and the water will stay up for about 60hp worth dmg.
After that it opens.
The other ones are small passage ways with traps.
Near the end you have to hold off, while 1-3 people or the whole team go to open the door
with the password. after that you get on the plane and pick a room.
You have to protect the door by not letting other zombies in.
But the fact it, the doors are facing each other so your team and shoot the zombie inside.
When you get to land, you take the exit from the inside of the plane, a small vent that opens and take that to get outside.
There should be a small delay for zombies like a glass door coming down to a zombie vent or something.
You run to the bunker and hold off
Movie was O.K.
Real good concept for a map though.
With no power, comes no responsibility.
I just watched the movie.
I will try to make the "ark", I just need some textures
Full, if you could make a texture like this, that would be great.
Last edited by Neji; 1 Dec 2009 at 08:38pm.
I was thinking. The city itself will also have many brushes. Im not an expert in this, but can you make the ark a model afterwarts ? Good luck with it tho.
fullmetalidn't you tell me this:
I'll do that if we still have enough roomspawn is inside a underground bunker.
You get outside and run though the city street with maybe random fire, pitfalls ect.
You get inside a plane wich transports you to a snow landscape.
and there a underground passway.
The long simple one will fill with water and the water will stay up for about 60hp worth dmg.
After that it opens.
So We already got a bunker, i'll try and make a part of the city now with 3 different ways.
Another thing: A custom skybox is a must !
EDIT, nvm picture dissapeared.
Last edited by mapper; 2 Dec 2009 at 08:23am.
Im not too sure about a deadline of mid january, something like this needs much more planning. plus i will be in florida from the 22 of december til the 17 of Jan.
Any tracks takes lots of enddata. I was thinking of teleports. But everyone in another teleport.
Then you get in a small plane(x50 planes, 1 for each player) and you see sky moving. (animated texture).
I'll try to work this out and see if this can be small in size. Otherwise, I'll keep it simple.
Btw, is it ok if I take some buildings of Half-Life for the city, or should I make them myself ?
I know, this will be seen as lazy(wich I am) but it doesn't change the gameplay and the buildings in halflife are (properly xD) better made.
If the buildings of Half-Life are better than its good to take them xD there is nothing lazy about it its just being smart xD
Rawr.
^,.,^
I have to know, can I make teleports (noblock) ? or isn't noblock on the ze server.