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  1. #11
    NLS CEL is offline
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    I have sent you the links Paul.

  2. Thanked by 1 user:
    Paul (16 Nov 2009)

  3. #12
    Paul is offline
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    Quote Originally Posted by NLS CEL View Post
    I have sent you the links Paul.
    Map will be up later to test it out.

  4. #13
    Paul is offline
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    Map works fine and has alot better ending.

    But the same textures were missing in the map again.












    Hope this helps

  5. #14
    NLS CEL is offline
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    alright, im just gonna replace them

  6. #15
    NLS CEL is offline
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    ok, im gonna try one last thing, then im gonna take out those select textures.

  7. #16
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    I sent you a new pm

  8. #17
    Jazz is offline
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    I joined the damn sever JUST when it changed from mario tower. But whoever made that horizon_escape rocks. It's really nice, and how come there are no threads about horizon escape in this section?


  9. #18
    Jazz is offline
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    Alright, I played mario_tower for like half an hour ago. It's a pretty good map actually. But some parts needs mini edites.

    There's too many failnades on the part where you have to defend the boxes. Just add another box there, and I think the problem will be solved. It get's harder for the zombies to eat the humans when they have to make an extra jump, and maybe that box will stop the fail-nade-zombie from getting in!
    Last edited by Jazz; 20 Nov 2009 at 10:09am.


  10. #19
    NLS CEL is offline
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    I'm updating the map right now, but as far as your post goes jazz, im not sure where you are talking about, so please post a screenshot of where you want me to edit.

  11. #20
    Kappa The 3rd is offline
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    hes talking about the part where the shyguys drop the wall to let the humans escape. it is a pretty big problem there.

    also the ending is still pretty boring, maybe consider putting in a secret route or two or make the routes more seperate, it just feels very boring considering whats in some of the other maps


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