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Thread: Endwar

  1. #1
    Forester155 is offline
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    Endwar

    Has anyone heard of endwar? it hasnt come out yet, but it should verry soon! its about like a WWIII and its an RTS! its coming out for X-BOX and its by Tom Clancy! personally, im excited!

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    Eversmen is offline
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    I saw the commercials for it on TV. From the commercial, there wasn't much gameplay being shown. It looks allright, this will be the first time for a Tom Clancy game to be an RTS right?
    Last edited by Eversmen; 30 Nov 2008 at 06:28am.

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    It looks like World in Conflict, which was a flop by all standards.
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    A lot of the RTS has been taken out of this game. No base building, limited voice control to make up for the lack of mouse and keyboard. The graphics aren't even what I'd consider good. Overall the game looks pretty terrible.

    I played the demo and quit after 5 minutes. Demos are supposed to cherry pick the best parts of the game to entice you to buy it, well if that was the best they had to offer then no thanks.

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    Havok is offline
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    I've played the demo, it's nothing special. It's like they've taken World in Conflict, broken the camera angles, realised at the last minute they needed objectives for missions so put in annoying building capturing and then finished it off with a microphone system that is completely alien to the 360.

    Most Xbox users will have realised that with the exception of a few games like Halo 3, the microphone loudness is almost the same level all round.

    With Endwar, it has to be louder than the normal speaking volume for the Xbox mic, but quieter than shouting. So it's really aimed at those that find sitting in a room exclaiming "UNIT 2 MOVE TO BRAVO" at various volumes for half an hour to get used to it fun.

    The scale you have to be in is inbetween the two asterisks.

    |---------TOO QUIET---------*FINE*----TOO LOUD----|

    That's pretty much what it feels like you have to get. It's sort of a mumble mixed with a half-arsed cry of pain, if you can picture that sort of loudness.


  6. #6
    PotshotPolka is offline
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    Quote Originally Posted by Havok View Post
    I've played the demo, it's nothing special. It's like they've taken World in Conflict, broken the camera angles, realised at the last minute they needed objectives for missions so put in annoying building capturing and then finished it off with a microphone system that is completely alien to the 360.

    Most Xbox users will have realised that with the exception of a few games like Halo 3, the microphone loudness is almost the same level all round.

    With Endwar, it has to be louder than the normal speaking volume for the Xbox mic, but quieter than shouting. So it's really aimed at those that find sitting in a room exclaiming "UNIT 2 MOVE TO BRAVO" at various volumes for half an hour to get used to it fun.

    The scale you have to be in is inbetween the two asterisks.

    |---------TOO QUIET---------*FINE*----TOO LOUD----|

    That's pretty much what it feels like you have to get. It's sort of a mumble mixed with a half-arsed cry of pain, if you can picture that sort of loudness.

    That's what I figured too. Atleast World in Conflict had decent graphics, even if everything else was horrible.

    Wait a few months for SCII or DoWII, you'll get your money's worth with atleast one of them.
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    Havok is offline
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    Quote Originally Posted by PotshotPolka View Post
    That's what I figured too. Atleast World in Conflict had decent graphics, even if everything else was horrible.
    I just wish they made World in Conflict more to do with strategy. When I played it I just found it tediously boring.

    The only really fun mission was the one where you had to reclaim the stealth bomber.

    I wish strategy game devs would be able to successfully implement good action and graphics, a decent storyline (which I'll admit, World in Conflict tried very hard at achieving) and THE ABILITY TO AT LEAST CONSTRUCT A FEW BUILDINGS. Even if it was like those weird self-constructing points on WiC where you could build a few walls or barbed wires, or a couple of pillboxes.

    Maybe it's just me. I grew up with the Red Alert series.
    Last edited by Havok; 1 Dec 2008 at 11:24am.


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    Meh Clancy disappointed me on this one. Im just waiting for the next Splinter Cell installment which has been delayed yet again. Damn... I need my clancy fix soon or ill pass out.

  9. #9
    PotshotPolka is offline
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    Quote Originally Posted by Havok View Post
    I just wish they made World in Conflict more to do with strategy. When I played it I just found it tediously boring.

    The only really fun mission was the one where you had to reclaim the stealth bomber.

    I wish strategy game devs would be able to successfully implement good action and graphics, a decent storyline (which I'll admit, World in Conflict tried very hard at achieving) and THE ABILITY TO AT LEAST CONSTRUCT A FEW BUILDINGS. Even if it was like those weird self-constructing points on WiC where you could build a few walls or barbed wires, or a couple of pillboxes.

    Maybe it's just me. I grew up with the Red Alert series.

    Then my friend, you would love Company of Heroes.
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  10. #10
    SOLANUM is offline
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    It's way to simple, its like watching rock paper scissors with tanks and gunships. (Sounds fun at first but I assure you, its not.)

    But it gets at least a 5/10 from me because it has a voice command system that actually works.
    It seems to suit you better bleeding out the eyes


 

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