View Poll Results: Remove this map from the server?

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  • Yes

    17 39.53%
  • No

    26 60.47%
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  1. #1
    Jazzman is offline
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    ze_LOTR_Helms_Deep_v3_1 removal

    Map Removal

    Full map name
    ze_LOTR_Helms_Deep_v3_1
    Type of map
    Zombie Escape
    Why should we remove it
    I think this map is kinda strange and needs to be removed. You shoot ladders which I think is boring. It's wierd on some spots; invisible-walls appear in front of T's and CT's, and I never understood the ending. You run out and get zombiefied?

    Also, this is what I think of the map, I respect other people's thoughts about the map.
    Last edited by Crimson; 9 Feb 2010 at 12:15am.

  2. Thanked by 2 users: Dirty Sanchez (7 Feb 2010), Lucid (7 Feb 2010)

  3. #2
    Nasu is offline
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    It is hard, but it's still one of the better maps on ZE. But because many people don't know how to play it, or are just tards, it sucks.

  4. #3
    Jazzman is offline
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    Lol, but I'm not a retard. I just didn't understand the ending since we had to run back to the spot where we were earlier. To win.

    And what part of it is "hard"? It's more similar to wierd.


  5. #4
    Movement is offline
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    In the end of the round you are ment to rush with your guns to the end. (You have infinite ammo.) And for the invisible walls i think you are referring to the beginning of the map. When a zombie spawns that invisible wall appears which also look like vines to stop them from catching you guys. For the tunnel spawn there is ment to be vine wall there so if there is a zombie, humans don't get raped by them.
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    http://www.steamgamers.com/forum/sho...970#post535970





  6. #5
    Nasu is offline
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    Then you are very lucky, because winning this map is very rare in my experience. But it's a good map imo and it's based on LOTR

  7. #6
    Jazzman is offline
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    Quote Originally Posted by GhostAssassin View Post
    In the end of the round you are ment to rush with your guns to the end. (You have infinite ammo.) And for the invisible walls i think you are referring to the beginning of the map. When a zombie spawns that invisible wall appears which also look like vines to stop them from catching you guys. For the tunnel spawn there is ment to be vine wall there so if there is a zombie, humans don't get raped by them.
    Yeah, I know the beginnig inv walls. It is decently obvious, otherwise it'd be too easy for zombies to win. Sometimes the walls appear in the tower too. And some humans get's left behind because of that fence blocking at the stairs, and the people that didn't get through, will end up as zombies.


  8. #7
    MPQC is offline
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    Everything in that map is not timed. When you refer to the wall that blocks the at the stairs, that comes up so it can save humans, not kill them. When a zombie is "breaching" the wall, it creates a wall so the humans can finish rushing back, and take up their new positions. If this wall didn't appear, not only would the humans in front die, but the humans at the back would die as well, as they should.

    It's not too easy for the zombies to win, and that's the fun part. At the stairs part, is where the humans fail. It's not because it's a hard map, it's because everyone doesn't defend. Many, many people run to the doors to get into the inner wall. The objective at that point is to defend, not to run. So they run to a spot they can't defend, and die. It's really their fault, not the maps.

  9. #8
    CuяlyQu™ is offline
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    Quote Originally Posted by Jazzman View Post
    I just didn't understand the ending since we had to run back to the spot where we were earlier. To win.

    Go watch the battle for helms deep in the movie, then come back and tell us if you understand.

  10. #9
    Jazzman is offline
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    Quote Originally Posted by CuяlyQu™ View Post
    You know what, Jazz. I can just tell you about the battle of Helms Deep in a short summary! It's not like it's the whole battle, just the ending, since it was the ending of the map you missunderstood.
    Wow, you're such a nice guy!


  11. #10
    Henrik is offline
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    ..I like this map besides the hall where 2 humans can fuck all over by standing in the side and go before everyone else. The map is overplayed but still fun to play. And helms is like the 4th most popular map on escape.
    I think it would be stupid to remove such a popular map.

    And those who walk first out of the hall will have like a shield around them but the problem is that people can stand in the side of the hall and go before those who are in the back of the hall and when they get out, the shield have moved with those in front and those behind die.


 
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