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  1. #1
    Svendy is offline
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    Breakfloor_SFJ_pyramids_b1

    i was borred one day and made a breakfloor map for the server and here it is!
    the FPS is between 80 and 200, let me know what you think.
    screenshots:

    Last edited by Svendy; 8 Mar 2009 at 01:43pm.

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  2. #2
    Mammal is offline
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    What exactly breaks in the map?
    Just the pyramids?

  3. #3
    Svendy is offline
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    yeah

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  4. #4
    Mammal is offline
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    I like it =D

  5. #5
    Dark Synth is offline
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    Looks really nice. I will be waiting to see more.
    Last edited by Dark Synth; 12 Aug 2008 at 01:14am.

  6. #6
    Smallsasaurus is offline
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    I've been trying to think of ways to make breakmaps more interesting and less tk'ing and I think you got a great idea/map there. Nice job. It looks good.

  7. #7
    Svendy is offline
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    thanks!
    do you think i could get it on the server, so we can try it out?
    Last edited by Svendy; 12 Aug 2008 at 08:08pm.

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  8. #8
    Trip is offline
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    Looks good. you may need more add something more to it..

  9. #9
    Svendy is offline
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    i cant... i used like 80% of the models and if i add more it wornt even compile

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  10. #10
    Smallsasaurus is offline
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    I have an idea about your map for your consideration.

    If you make the pyramids half breakable, but leave a part of the inside of the pyramid unbreakable, it will cut down on the teamkilling that can actually be done, and also give zombies a chance to stack and break the top box so that half the rounds don't end with just a human camped out on one of the top blocks and unreachable by any means.

    Just a thought.


 

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