When u test map do phys_pushscale 3.
Ive binded noclip to my "H". So i can explore it good. Its good to have noclip binded if someone uses sv_cheats on. :P
Once i were at my friends normal css server then suddenly he used sv_cheats 1 on for 3 secs. I accidently pressed h and then i was flying and knifed everyone. :D
In the version I checked you could see the skylight from inside the second floor of the pyramid, the textures overlap each other all over the map, you can see the skybox above the map, you can't fall through the top of the pyramid, some textures don't download, theres no where to hide and the boxes are breakable. Theres only one way to get in and out of everywhere.
Thank you, thats why i need something like this bc i don't play napalm alot.
For the skybox, I have no idea why its there, I tried to put it different places but it still shows somewhere. Badest place were that you could see twin of the pyramid xD
I didn't first have that nodrawn block on top but it was annoying when i fell so many times.
Those little boxes are just meant to slow down players when they are getting vending machines.
"Theres only one way to get in and out of everywhere." What you mean with that?
I mean once you get to the bottom floor, your pretty much fucked. Theres only two vending machines you can block yourself in the room with, and those boxes shouldn't be there. The boxes you can jump onto are way too easy for the zombies to get humans from, and the only spot seems to be the cheapest, hiding in the crouchable tunnels and just shoot the zombies off.
Edit: Make sure the sky wall is connected on all fronts, tops and bottoms. Then make sure the skybox is also. You shouldn't be able to see it through the clouds.