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  1. #1
    Xtrm is offline
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    ze_mall_escape

    -:"Map Name":-
    ze_mall_escape

    Total Time Spent on map to date
    ~ 2 - 3 hours

    What is my map about?
    Human survivors begin their escape from the roof of a modern day mall. While dodging zombies and making their way threw the stores to get to the ground floor where an armored vehicle is waiting to take them to safety. Will you be able to escape or will you become zombie lunch?

    Completion Percentage?
    0%

    Current Map Plans/ What I will be doing
    I am starting with the spawn. I am basing my spawn off a mall model from GTA: Vice City (Thanks Svendy). I currently have a VERY rough version of the spawn. However, it's been scraped and I'm starting the spawn over.

    Screenshots
    COMING SOON...

    Link to FPSB WIP
    N/A

    Programs Im using
    Hammer.

    Map By
    Xtrm

    SOMEONE MOVE THIS TO "Works In Progress" AND PUT THE [In Development] TAG. THANKS.
    Last edited by Xtrm; 14 Jul 2009 at 04:59am.



  2. #2
    Svendy is offline
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    my first thought was to include a big open space like the one in the mall in GTA: Vice City

    btw i hope you know what you are doing, i screwed my first map (ze_SFJ_high_school) up really bad, i'm still trying to fix it... but hopefully i'll soon be done.

    good luck ask if you have any problems or questions, i'll see if i can help

    And not a single fuck was given this day

  3. #3
    Jaffa is offline

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    your going to have competition from atix with his mall map, and the mall map from the new l4d campaign

    I guess with a mall you gotta work out how you want the humans to get from A to B (or start to end). You could try watching Dawn of the Dead (zombie mall film) and Eight Legged Freaks (spiders i know, but they still hide in a mall) for ideas. Maybe the end could be a helicopter on the roof, or a secret bunker in the basement?

  4. #4
    LVG is offline
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    Definitely an Ammo store, big open space maybe two levels to the mall? multiple ways to the roof if your gonna escape by chopper lift stairs ect, but on the whole sounds nice.

  5. #5
    SpikedRocker is offline
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    For mapping beginning an excape map can be tricky. Good luck, nice idea.

  6. #6
    Albanian is offline
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    you should also include camping spots like stores... it would be cool if it was like ATIX_helicopter where stalling is KEY.

  7. #7
    Paul is offline
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    I'm sure killermidget was talking about making a mall map ages ago, but I guess that kind of fell through

    Good luck.

  8. #8
    (I'm old greg) Corporal is offline
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    Quote Originally Posted by LVG View Post
    Definitely an Ammo store, big open space maybe two levels to the mall? multiple ways to the roof if your gonna escape by chopper lift stairs ect, but on the whole sounds nice.

    You could always have the spawn in a Ammo/gun store that would be petty cool, you could also have choke points like "hold the lift for 20 seconds or something"
    Saving people who can't jump one day at a time

  9. #9
    Lefty is offline
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    A jammed elevator to hold off the zombies

  10. #10
    PingPong is offline
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