If anyones had the dis-pleasure of playing my map on the Zombie Server, I'm sure you may have noticed that at the 2nd round, the map appears to crash the server. This is ofcourse very bad, as I had no intention of crashing the server, and it tarnishes me as a bad map designer... although this is still the first map that I've ever made for any Half Life game.
Aside from all of that, I've been reading up, and trying to figure out why its crashing on this server in particular... Because, Me and Super Nub can play on my map for 10 rounds without any error... I've also tried it on a Normal CS server, with the same results... so I'm really scratching my grey matter here when trying to figure out why its crashing on the Zombie Server.
If anyone has any recollections on why it may be crashing. The grenade spawner's stop spawning after 5 nades... And It appears to happen after someone makes it into the main teleporting room. I could go over any functions that I process in there, if anyone think their important....
I think I must have some weird entity thats doing random crap somewhere... I'm going to look over the entity list inside the .map file (which is something like 91,000 lines of code ATM, haha)
Thanks for any help


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