Just a simple pic^, but basically how the map works, is it has one set of walls facing one way at the start, t's and ct's scattered around the outside... then every 10 or 15 seconds or so, that set of walls go down, and another set of walls perpendicular to those go up. like this...
this
___________
| ________ |
| ________ |
| ________ |
| ________ |
|_________|
to this
___________
|
| | | | | | | |
| | | | | | | |
| | | | | | | |
|__________|
(of course it would be more rows and coloums though... stupid forum messing up my spacing!)
I figured it might make for some interesting gameplay since you could be running away from a zombie down a hall, about to get tagged, when the walls change so he cant get ya, or the opposite could happen and the walls could change and your stuck between 2 zombiesPlus, since there's only enough room for 1 player (or 2 stacked) in each square between walls, it would force teamates to seperate when the walls change, or they'd get crushed to death
. Could be a little chaotic, and there'd be no cheep spots
I have a feeling it would be zombie sided, but there might be ways to fix that to make it more even (wider/narrower hallways, more/fewer hallways, time between wall swaps)... map would need to be finished and tested... and I'll change that stupid brick texture...
You could also add more floors like this or other stuff to the map, but that's my idea so far... so don't take it!;)
Comments/Ideas/Suggestions? I want to make this map as much fun as possible, so I want to hear people's opinions. (even if it's "that's a stupid idea")
(btw, I'm also seeing if I can make a better escape/spacestation map, not "fixing" the old one, fresh map, gonna take me a while though, if i ever decide to finish it. I'll give you an update on that if I ever get the floor plan done.)
*sigh* ok it's late and I actually have crap to do tomorrow... err today... later... zzzz


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Plus, since there's only enough room for 1 player (or 2 stacked) in each square between walls, it would force teamates to seperate when the walls change, or they'd get crushed to death
. Could be a little chaotic, and there'd be no cheep spots
;)
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