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  1. #1
    EvInReaLife is offline
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    EvInReaLife is a jewel in the roughEvInReaLife is a jewel in the roughEvInReaLife is a jewel in the roughEvInReaLife is a jewel in the rough

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    Smile how to Make Maps

    Post some tecniques that you mappers use to make your maps great.

  2. #2
    Sklar is offline
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    The "Gameplay" Considerations:
    • Plan it before you build it.
    • Decide on one theme or look for the map and pick out the proper textures beforehand to make sure that they look right together.
    • Consider balancing issues between teams.
      eg. Are there too many/few spots for humans to barricade?
      Is there a spot on the map that one person could easily camp from without worry?
      Could a demoman/soldier simply jump over defenses to the cp/intel? etc etc.

    Then there's the technical side of things:
    • Are there wasted brushes that could be removed/shrunk/sliced?
    • Are there "hollow" areas that could be done without and removed?
    • Do I have "nodraw" textures on brush sides that players can't/shouldn't see?
    • Are my triggers (buyzones, ladders, etc.) the right size and set up properly?

    Those are all just some things that I can think of off the top of my head.


 

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