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  1. #1
    HankTheTank is offline
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    HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.

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    zm_teleport_craze (not nearly finished!!!)

    henda was bothering me to upload some screenies so here yeah go hendmyster (lol) (ps there not in a real good order)



    [IMG]


    (ps this ^ is the "death room" if you will)







    dont forget... this is just the start!

    my comp is runny E-X-T-R-E-A-M-L-Y FUCKING slow at the moment... so ill up load em all later ima restart it


  2. #2
    Jaffa is offline

    Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.Jaffa is teh ossim.

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    i want to see a return of the ceiling of death :D

  3. #3
    bloodhound is offline
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    Looks pretty cool.
    cant wait to play it.

  4. #4
    Matt. is offline
    Matt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant futureMatt. has a brilliant future

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    I suck too much at mapping to even make a single sqaure with 24 spawns...

    Good job!
    hi

  5. #5
    HankTheTank is offline
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    HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.HankTheTank is teh ossim.

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    more!

    horay!

    here are the rest!







    ^ that stone wall shuldnt actually be stone, fixing that later







    ^ secret room btw

    i know right now the textures right now are not the greatest, but im working with it (all thanks to henda :P)
    Last edited by HankTheTank; 1 Dec 2007 at 01:18am.


  6. #6
    Alien is offline
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    Nice

  7. #7
    £cho is offline
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    Beware model textures, which are identifiable by having "model" in their path. They don't render correctly when placed on walls and the like, and I can see you have some on the map (i.e. orange fruit wall).

    I learned this the hard way a while back and had to re-texture an entire map. Just trying to save you from the same fate.

  8. #8
    HankTheTank is offline
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    like they dont show up in game?

    cuz if that is what your saying when i was playtesting it it worked good. but idk XD


  9. #9
    £cho is offline
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    They show up in-game, but they're rendered oddly. They don't take on light from other objects, so sometimes the texture might be full out white or black, or sometimes normal, all at the same time. It's just not nice to look at. Keep in mind it doesn't happen for all model textures, but the majority of them, and so it's good to stay away from them in general unless you've tested the map to find that they work.

  10. #10
    HankTheTank is offline
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    Quote Originally Posted by £cho View Post
    They show up in-game, but they're rendered oddly. They don't take on light from other objects, so sometimes the texture might be full out white or black, or sometimes normal, all at the same time. It's just not nice to look at. Keep in mind it doesn't happen for all model textures, but the majority of them, and so it's good to stay away from them in general unless you've tested the map to find that they work.
    oh thanks echo



 

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