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Thread: zm_Chasm

  1. #1
    Falcon04 is offline
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    zm_Chasm

    Well I spent all night making this new map.

    It the moment I only have on screenshot because I made some quick map changes after I realized I did something stupid while taking screenshots.



    http://www.garrysmod.org/downloads/?a=view&id=20686 New Version 3

    Before you look at it and say "wtf is this shit", take a look around...

    comments and criticism welcomed


    Improvements to come after C&C or server test
    Last edited by Falcon04; 31 Aug 2007 at 02:41pm.

  2. #2
    Riggs is offline
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    wtf is this shit?


    Haha, just kidding. It looks good. I like the pit concept, though more should be added into the pit itself. Caves that can be caded, for example, with vending-machine-shaped rocks.

  3. #3
    Falcon04 is offline
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    Quote Originally Posted by Falcon04 View Post
    Before you look at it and say "wtf is this shit", take a look around...

    do it...

  4. #4
    Henda is offline
    Bitch got served...
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    OMG THIS MAP IS FUCKING TERRIBLE, WORST FUCKING MAP EVER...

    I'll try it out later today

  5. #5
    Red Tampon is offline
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    Now that map looks fun!

  6. #6
    Zero001 is offline
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    WTF is this? This map is harder than a T-Rex’s shit. Zombies don’t stand a chance. It’s a good map, but it has flaws.

    The doorways on the outer two blue buildings are too tall and anyone can walk in without crouching. (Zombie Advantage)

    The room on mid level would be an instant CT win, if they managed to cade it. The only way in is to strafe off of the ladder. There’s no platform to help zombies out. It’s already a challenge to strafe in there, but having to take down a cade would be impossible.

    There’s only one way up from the bottom levels. Not a big deal, but when you’re working against the clock it becomes a problem.

  7. #7
    Sgt Inter is offline
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    ive dled the map but how i play it :/

  8. #8
    Haggard is offline
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    Chasm will be in the map rotation as soon as he releases v4




 

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