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Thread: Opening Doors

  1. #1
    Shower Fart is offline
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    Opening Doors

    I think the doors should open by itelsf by 4 minutes

  2. #2
    GrayFox is offline
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    If you can make a map that does that, go ahead.
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  3. #3
    2 Dwarves, 1 Coat is offline
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    simply make it a rule

  4. #4
    barackobama
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    No, why make it a rule?

    Who do we ban for not opening the doors? everyone?

  5. #5
    GrayFox is offline
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    Quote Originally Posted by 2 Dwarves, 1 Coat View Post
    simply make it a rule
    Really? That sounds like the greatest idea. It encourages the CT's to speed up and open the door early in fear of the entire team getting banned, so then theres T's running everywhere to gang up on the lack of CT's. :glare:
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  6. #6
    Mammal is offline
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    Great, so if you have someone who teleports to the armory or runs through the vents you have to stop chasing them to open the doors and let out all the other terrorists. :thumbdown:

  7. #7
    Repus is offline
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    I was going to have timelock on map i was making, but i quit whole map bc i can't really design.

  8. #8
    DeanWarDog is offline
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    i think it should be a rule becausea few times to day the cts never opened the doors so we had to wait till the round was over.

  9. #9
    SpikedRocker is offline
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    Well some new maps are planned to have auto opening doors...eldest and my map both plan for doors to open automatically after 2 minutes into the round, gives the CT's enough time to press it anyway to open it.

  10. #10
    Slayerben12 is offline
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    I think the cells should be opened by a certain time limit or all CT's get slayed. Auto-open or not. And the orders should be given before cells open or its a freeday.
    Last edited by Slayerben12; 26 Jun 2009 at 07:52am.


 

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