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  1. #1
    NLS CEL is offline
    NLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to all

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    ze_mountainpass_v5

    Ok i made this map a long while ago and when it is played it just teases the players and makes them unhappy. So being the asshole that i am i decided to work it til it is actually descent. The objective of this project was to make a regullary low bar map in to a mid-high bar map. In other words ok. You will be able to tell right away that i took this map very seriously , about as serious as one can take CSS.

    http://www.mediafire.com/?zkgmmovm3gy

    what's new? Here is the update for this final release.








  2. Thanked by 1 user: CuяlyQu™ (30 Jan 2011)

  3. #2
    mapper is offline
    Server Administrator Bloons Tower Defense 4 Champion
    mapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant futuremapper has a brilliant future

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    Lol its pretty cool. Try using displacements too ^^

  4. Thanked by 1 user: CuяlyQu™ (30 Jan 2011)

  5. #3
    NLS CEL is offline
    NLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to allNLS CEL is a name known to all

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    Bah, I get discouraged using displacements, i tend to find them annoying and time consuming. I wasted so much time making ze_pitchblack. So i tend to focus on gameplay and weither the map is fun and balanced instead of looking good and straining lower end PCs.

  6. Thanked by 1 user: CuяlyQu™ (30 Jan 2011)


 

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