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Thread: VIP Napalm idea

  1. #1
    Frostbyte is online now
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    VIP Napalm idea

    Well, I have seen the idea/concept of a VIP Napalm being tossed around in various threads. If we were to get one, I think this setup could work pretty well.

    Give the VIP a para (no autosniper for obvious reasons)
    Speed increase, but still enough to crouch jump.
    Maybe a server-sided skin?

    I have also been thinking about a VIP zombie idea. I think it could work if:
    - The VIP zombie had some sort of indication that he/she was VIP
    - Have the VIP zombie be able to use the !zmenu (most likely anklebiter, pred, or big doom thing)
    - Have the VIP zombie be one of the 2 starters
    - Have the VIP ability pass on once it has been killed (zombie)

    For example.

    Frostbyte x Atlas (vip zombie)
    VIP ability passes on to a random zombie that is alive.

    Remember, this is just an idea.
    "Greatness is not what you have achieved, but what you have overcome."
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  2. #2
    Silentfaith is offline
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    Personally, i'd rather not bring a VIP into Napalm, there is no need for it, I don't think it would be fair, its a cool thought, but it would ruin the game

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    I like the idea, but can see gameplay going sour after some fail VIP's. Never thought of a Zombie VIP before, and this could be fun if it can pass at random, like as he infects humans. Make it where humans have to kill him to win. BUT....This could be fail as well if he just hides away untill time runs out.


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    A vip human would be interesting.

  5. #5
    SATAN is offline
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    Quote Originally Posted by tank40175 View Post
    I like the idea, but can see gameplay going sour after some fail VIP's.
    I dont think he meant that the zombies win once they get the VIP.

  6. #6
    tank40175 is offline
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    Maybe not, but then what would the point of even having one then? Sounds like a smartass question, but really it's not. Just wanting to understand fully exactly what is being proposed.


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    No, it would the ruin the chances of anyone having an epic battle as the last humans alive because the noob vip died first. VIP escape is ok because everyone is going in the same direction (more or less) to the same place and so people can provide black up to the vip. Everyone splits up in napalm into two's and three's and with little or no support and every zombie targeting the vip first rounds wouldn't last two minutes. It's a nice idea, but I can't see it working. :/

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    Silentfaith is offline
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    Quote Originally Posted by GUMPY THE HAT!!! View Post
    No, it would the ruin the chances of anyone having an epic battle as the last humans alive because the noob vip died first. VIP escape is ok because everyone is going in the same direction (more or less) to the same place and so people can provide black up to the vip. Everyone splits up in napalm into two's and three's and with little or no support and every zombie targeting the vip first rounds wouldn't last two minutes. It's a nice idea, but I can't see it working. :/
    QFT

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    I think VIP zombie would be nice. VIP human shouldn't cause the whole team to lose when dead, maybe some sort of mass team punishment? (Slower run speed for team losing VIP? Health Deduction? Ammo Deduction? Weapon Drop? Freezing? Partial Blindness? )

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    hmm double post


 

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