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Tcp-Kill
26 Sep 2008, 04:42am
I have decided to remove these maps and cloud agree because they are complete fucking fail.



mg_saturday
fun_doors_10x10
Mr_PacMan
re_speederbase_v2


Ok lets break it down

mg_saturday

Map only has 6 spawns
Sucks, pretty pointless



fun_doors_10x10

Pretty fail, ok idea but gets insanely boring
Not really a Minigame, and seems pointless



mr_pacman

Pretty fail as there is too many T's
nice objective, BUT basically un-winnable as the vast amount of T's



re_speederbase_v2

This map is hellova fun
THERE ARE TOO MANY TKERS
OBJECTIVE BARLY GETS DONE
idiots cant fly pods
people wait out the rounds and waste time


There is the reasons why i took down those maps,

feel free to comment on them but here you go.

Daze
26 Sep 2008, 05:51am
gah, back to a rotation of pirate wars, precision & musical doors.

SpikedRocker
26 Sep 2008, 06:14am
I've been talking to the guy who made pacman..See if he can adjust this for us? How many t's would be resonable for this map? He did get it with more slots for our server so I am sure he could fix this really fast.

Tcp-Kill
26 Sep 2008, 06:36am
I've been talking to the guy who made pacman..See if he can adjust this for us? How many t's would be resonable for this map? He did get it with more slots for our server so I am sure he could fix this really fast.

3 would be a nice amount!

Daze
26 Sep 2008, 06:37am
but then wouldn't there be like 21 CT's that would get all the point thingys extremly quick?

slots on MG server need to be lowered imo.

SpikedRocker
26 Sep 2008, 06:47am
I'll tell him 4...in pac man there are 4 ghosts...with our server limit being 24.. that leave 20 cts, that means they'd have to get 5 ct's each to win...would that be more fair? cause with 5 t's that means 3 of them would only need to 5 cts and the others would only need 2 cts or some weird ass number, basically what i am saying is 5 would create an unbalance on the T's side.

Daze
26 Sep 2008, 06:58am
sounds pretty even to me, wont know until we actually test it though.

SpikedRocker
26 Sep 2008, 08:00am
Alright, PM is sent. He actually needed to go back over the map anyways to fix a door or something. He is very cooperative and very helpful in this matter. :-D

jeN
28 Sep 2008, 02:20pm
Did you remove bigballs too? That map isn't bad, though I agree with the rest minus speed. I think the map is fun and despite the TK'ing, you can TK on Pirates too and it's still there. =[

SOLANUM
28 Sep 2008, 09:01pm
Speederbase only sucks for those who dont know how to play it.

Harpr33t
29 Sep 2008, 06:10am
i need a balls map as seeing to that i can't get enough of them.

Daze
29 Sep 2008, 06:54am
bring back speederbase!
bring back speederbase!

Tcp-Kill
29 Sep 2008, 06:58am
We can't.

The map is a total fuck fest and full of TK'ers and glitchers and ALL SORTS.