View Full Version : Breakfloor_SFJ_pyramids_b1
Svendy
10 Aug 2008, 08:20am
i was borred one day and made a breakfloor map for the server and here it is!
the FPS is between 80 and 200, let me know what you think.
screenshots:
http://i330.photobucket.com/albums/l413/svendy/breakfloor_sfj_pyramids_b10000.jpg
http://i330.photobucket.com/albums/l413/svendy/breakfloor_sfj_pyramids_b10004.jpg
Mammal
10 Aug 2008, 10:43am
What exactly breaks in the map?
Just the pyramids?
Svendy
10 Aug 2008, 02:00pm
yeah
Mammal
11 Aug 2008, 07:58am
I like it =D
Dark Synth
11 Aug 2008, 06:12pm
Looks really nice. I will be waiting to see more.
Smallsasaurus
11 Aug 2008, 10:03pm
I've been trying to think of ways to make breakmaps more interesting and less tk'ing and I think you got a great idea/map there. Nice job. It looks good.
Svendy
12 Aug 2008, 01:06pm
thanks!
do you think i could get it on the server, so we can try it out?
Looks good. you may need more add something more to it..
Svendy
15 Aug 2008, 03:58pm
i cant... i used like 80% of the models and if i add more it wornt even compile
Smallsasaurus
18 Aug 2008, 05:04pm
I have an idea about your map for your consideration.
If you make the pyramids half breakable, but leave a part of the inside of the pyramid unbreakable, it will cut down on the teamkilling that can actually be done, and also give zombies a chance to stack and break the top box so that half the rounds don't end with just a human camped out on one of the top blocks and unreachable by any means.
Just a thought.
Svendy
26 Aug 2008, 02:48am
good idea, i'll make that in a new version soon
I don't play breakfloor but I opened the map up in my own server. The pyramids seem to be spread pretty far apart which would mean zombies get sniped a lot easier. IDK really though, it would have to get tested on the server. One fail zombie may die before he can reach a pyramid and/or other players shooting the zombie climbing a pyramid will destroy the other guys pyramid.
Svendy
11 Sep 2008, 11:42am
hmm i havent had a real teston it. so if plausible it should be tested out on a server. when/if done i'd like to be a tester since i then will know exactly where and what problems there might be
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