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Aaron117
30 Jul 2008, 03:39am
http://img108.imageshack.us/img108/2450/zmlabsr8.png

I have an idea for a lab like map, and I couldn't think of anything else, until a great friend of mine suggested to use a lot of famous camping spots, so I did just that.

Screenshots
1024 x 768 sized screen shots

http://img253.imageshack.us/img253/271/ingame1ro4.png
http://img253.imageshack.us/img253/8673/ingame2rh7.png
http://img253.imageshack.us/img253/3032/ingame3ew3.png
http://img253.imageshack.us/img253/1853/ingame4rm8.png
http://img73.imageshack.us/img73/9279/ingame5rc2.png
http://img123.imageshack.us/img123/9902/ingame5sg0.png [UPDATED PICTURE]
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The A117 is a lot harder to get to the box from, so a lot of people who can't jump, or just don't realize you can fall and slide off the /\ parts will get stuck and need to slide away from the letters and try again.
So there is a more of a chance for zombies to get them, instead of the camptastic Moo sign, which allows humans to pretty much win.

_______
I'm still not done, I know It's probably crap in your opinions but I like it :/


NEW SCREENSHOTS:
http://i38.tinypic.com/124gba9.png
http://i35.tinypic.com/28rlaft.png
http://i36.tinypic.com/23j62yg.png
http://i36.tinypic.com/29pf90x.png
http://i33.tinypic.com/2z8uat5.png
http://i34.tinypic.com/rib7d0.png


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[Update Log]
Boxes in (Atlas) Credit underground room has been improved to two big boxes, both required to crouch jump (64 Units in height).
Reduced car pile up to 3 cars.
Added blue color tone to lab flicking light bulb for Doom 3 feel.
Improved grass texture.
Nodraw textures added to the base of the walls, and under part of ground to improve performance.
PrisonBoy camping barricade has been reduced to 2 couches, and one long metal desk. Removed two Soda Machine(s).
Reduced blood decals to improve performance.
Removed chair in lab physics
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SpikedRocker
30 Jul 2008, 03:55am
I like it so far...its hard to tell how good it will be till we try it..but the atmosphere is good.

Aaron117
30 Jul 2008, 04:47am
I like it so far...its hard to tell how good it will be till we try it..but the atmosphere is good.

Cool thanks for the reply! I'm thinking about making an underground room.
Any ideas?

SpikedRocker
30 Jul 2008, 05:19am
I don't have much experience making zombie mod maps. But from a players aspect make sure there are plenty of spots to camp or cade.

Aaron117
30 Jul 2008, 02:47pm
I don't have much experience making zombie mod maps. But from a players aspect make sure there are plenty of spots to camp or cade.

Yeah, I know on Napalm server, if a map that doesn't have at least one cade spot, it gets RTV'd by half, or the majority.

-Aaron-

Blubla
31 Jul 2008, 04:15am
No Offence, but why do you get only 50-60 FPS in your map? (i guess you have a leak)

Besides there isn´t any details. The map looks really empty, the Textures are to much scaled, the Outside isn´t realistic etc..

Anyway atm the map looks just like any other "bad" zombie map. Try to add more Details, proper lightning, cube maps, more realism and optimise is it!

Aaron117
31 Jul 2008, 04:28am
No Offence, but why do you get only 50-60 FPS in your map? (i guess you have a leak)

Besides there isnīt any details. The map looks really empty, the Textures are to much scaled, the Outside isnīt realistic etc..

Anyway atm the map looks just like any other "bad" zombie map. Try to add more Details, proper lightning, cube maps, more realism and optimise is it!
Cube maps will be added after the journey of the map, usually Cube maps and I don't get along due to them messing my map up, and not letting me play on it.

Proper lighting has already been added, I wanted a dark gloomy look.
I will try to add a lot more to it, but realism in a zombie game?
Lol.

Thanks anyway mate.

-Aaron-

Blubla
31 Jul 2008, 04:36am
Cube maps will be added after the journey of the map, usually Cube maps and I don't get along due to them messing my map up, and not letting me play on it.

Proper lighting has already been added, I wanted a dark gloomy look.
I will try to add a lot more to it, but realism in a zombie game?
Lol.

Thanks anyway mate.

-Aaron-

No Problem.
Yeah i know where you coming from. 95% of the Zombie maps arenīt realistic in any way.

If you need any help with your map, let me know it. :001_smile:

Aaron117
31 Jul 2008, 04:40am
No Problem.
Yeah i know where you coming from. 95% of the Zombie maps arenīt realistic in any way.

If you need any help with your map, let me know it. :001_smile:

Um, all I need help with is like, textures lol, and more ideas for camping spots.

Mammal
31 Jul 2008, 10:19am
Laser room for resident evil, can be deactivated from inside, would be good =)

Aaron117
31 Jul 2008, 10:48am
Laser room for resident evil, can be deactivated from inside, would be good =)

Lol I never played a Resident Evil game, or watched the movies in my life time.
I only played 10 minutes of 4, and I got bored :/.

I might do something like that though, thanks for the idea!

-Aaron-

Altimos
4 Aug 2008, 12:04pm
This better get added to Napalm, Lawl I want my name to be the noob camping spot everyone goes to.