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View Full Version : sv_competitive_minspec 0 and viewmodel position restrictions



neunari
14 Jul 2015, 11:28pm
https://www.youtube.com/watch?v=r7xUpNtcOk4

I watched this poorly made video and decided to try sv_competitive_minspec 0 myself and see the results on an offline server with bots.
As it turns out, yes, having sv_competitive_minspec turned off makes your gun model momentarily vanish until you modify viewmodel settings but also gives you an unlimited choice of viewmodel positions as opposed to the clamped versions you usually have in the game.

Unfortunately the command value is serverside determined so I was wondering what the pros or cons would be to turning this little command off so that people may be able to choose from an infinite variety of gun positions.
(Seriously try it out on an offline server, the guns (and by extension the gun skins) look twice as sexy in classic mode with a model fov of 90).