PDA

View Full Version : zm_holdout_mountain



†nnf|ANX!3TY
21 Jun 2008, 03:10pm
Just a lil sumthin I whipped up in the last couple of months. Nothing too fancy. I was trying to go for playablity and keeping frames high over ungodly detail. You know something fun that should play fairly well on lower end systems but still look good all around no matter what box your on. :laugh: Who knows it maybe somthin yall would want to put in one of your rotations. Maybe lol. :thumbup1:

http://www.fpsbanana.com/maps/57037

Enjoy :rlol:

Red
21 Jun 2008, 04:08pm
this is for napalm?

†nnf|ANX!3TY
21 Jun 2008, 04:24pm
Yeah its a survival not an escape map.

†nnf|ANX!3TY
23 Jun 2008, 01:42pm
Its my first zm map and only my third css map. I went all out on the optimization and simplicity, but still tried to make it fun. Is it worthy of posting under the napalm map section for a recommendation? Is there some thing that should be changed/improved to make it more fun? Is it well balanced enough? Any feedback would be great fellas.

ANX13TY