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Paul
11 May 2015, 06:44am
<fieldset><div align="center"><blink><b class="blue"><font size="3">ze_unnamed</font></b></blink></div></fieldset>

<fieldset><div align="center"><b class="green">Whats the Map about?</b>

The map will work in a similar style to ze_random, I don't have the patience to make full 3-6 minute stages so this seemed like a good middle ground to make my first ZE map. I will be looking at making 7 or 8 map sections, not sure what the end will be yet.</div></fieldset>

<fieldset><div align="center"><b class="green">Screenshots</div></b>

<ul><ul><li> Spawn
A dark spawn area with 4 sections, the lights in each corner are dynamic so when the light props are shot areas will turn dark/light depending on which way the prop is pointing towards. 20 second countdown until teleport to the first area.

http://images.akamai.steamusercontent.com/ugc/39748930603123485/E3A72B353033B24157C4FB373F2920F6DE1A5D59/
http://images.akamai.steamusercontent.com/ugc/39748930603123762/95B3133D38782A18FD03047F8F4B4EAA4A58B3B4/

<li> PITCH BLACK
Survive for 90 seconds, the map is pitch black, 2 humans will have the responsibility of carrying a torch each. There are areas to hold within the map but you must co-ordinate as a team to stay alive. Zombies also get 2 torches to search for any humans who are thinking about hiding in the dark away from the team.

http://images.akamai.steamusercontent.com/ugc/39748930603124629/3C81945826A85D2D7852D75B742E61A3D79215E0/
http://images.akamai.steamusercontent.com/ugc/39748930603124326/7B4929FB44AA5F00C44472658A0C58F6A79BE816/
http://images.akamai.steamusercontent.com/ugc/39748930603124493/DB6C249BF684EB919C15482F04DFC1AADB650EFA/


<li> ZOMBIE BALL
A classic from CS:S.

http://images.akamai.steamusercontent.com/ugc/39748930603123919/F82B7B3D2F95F2F6DAFB8BEC35E275BC1C1E9C2E/
http://images.akamai.steamusercontent.com/ugc/39748930603124147/B3C1687E6E6DD03E6A6B4E3818DA362EC4B8EF3F/


<li> HOLD-EM
Two hold area's, both require holding for 60 seconds each before extract.

http://images.akamai.steamusercontent.com/ugc/39748930603124753/582947B9EF1958E09A1A02664A30680F3C6A647E/
http://images.akamai.steamusercontent.com/ugc/39748930603124949/5E34C09309B18BA1C94C5D6EE019A4C205766FDC/
http://images.akamai.steamusercontent.com/ugc/39748930603125154/DAEF8402F41F4F765E6115209D84D39FF06D8460/
http://images.akamai.steamusercontent.com/ugc/39748930603125353/41BE973DCC1E71F26AAF829100794B38BDC68F40/
http://images.akamai.steamusercontent.com/ugc/39748930603125543/41329166F35CA6C9919E1064B4A4B58BDF0DFBCE/
http://images.akamai.steamusercontent.com/ugc/39748930603125741/D96D58AA505A14BF5ED8C26B0452F584FC219108/


Right now only zombie ball and pitch black are finished, just wanted to share some screenshots with you all.


</div></fieldset>

Punky
11 May 2015, 06:56am
Looks great so far! I really like the pitch black stage. Don't really understand the point of zombie ball, from what I've read it's just camping the T shaped platforms and defending. Other than that map really looks promising and I like maps like these (because random is awesome :D)

BoM
11 May 2015, 11:30am
Terrible text color. Had to rub my eyeball on phone to read. Just the top part cuz small text.

Bdcoll
11 May 2015, 12:07pm
I'll see if I can get the siege level of mine from the now abandoned ze_evenRandomer up to standard if you want? Would be nice to see it somewhere, even if its pretty terrible.

Darnias did some pretty nice work on a boss for it actually, don't know if you want to hit him up for that maybe?

Console
13 May 2015, 10:31pm
Pretty good. Please add things like surf or death run.