View Full Version : Zombie Escape Changelog
Going to post here every time theres some changes:
1 Aug 2014
Initial release
Pan32
30 Nov 2014, 08:10pm
6 Aug 2014
Added a few more maps to the rotation. Open the spoiler for full list ze_30_seconds__b21_p2
ze_alien_mountain_escape_p3
ze_atix_helicopter_p
ze_atix_panic_b3t_p
ze_aztecnoob_p2
ze_blackmesa_escape_p4
ze_boacceho_p3
ze_boatescape_extended_sgfix
ze_chicken_lords_p
ze_death_star_escape_v4_3_p
ze_drk_ratrace_v1_p4
ze_dust_escape_p2
ze_ffvii_Mako_Reactor_p4
ze_gods_wrath_v3_8b_p
ze_halo_poa_p4
ze_icecap_escape_v5_p
ze_infiltration_final_p2
ze_island_escape_p3
ze_jurassicpark_c1v4_p2
ze_licciana_escape_p
ze_lotr_helms_deep_v5_p3
ze_lotr_mines_of_moria_p2
ze_mario_tower_v4_p2
ze_minecraft_v1_1_p2
ze_mountainspire_p2
ze_mytex_escape_v3_p
ze_neko_canyon_p3
ze_nik_allinone_p
ze_nuke_p3
ze_outbreak_v2_1_p
ze_paper_escaper_v1_p
ze_pitchblack_p2
ze_potc_v4_p
ze_rooftop_runaway1_p
ze_sc_turtles_v5_p2
ze_shroomforest_v3_p2
ze_siberia_1990_v1_2c_p2
ze_sorrento_escape_p2
ze_sst_b2_1_p3
ze_surf_danger_p
ze_surf_facility_v2_3_p2
ze_texturescape_p2
ze_timesplitters_p
ze_titanic_escape_v2_3_p
ze_trainescape_final_p2
ze_voodoo_islands_v8_5_p3
ze_winter_p2
ze_zk_fapescape_a9_2_p2
HE grenade knockback boost reduced
Boatescape version is now in english (hurray!)
Pan32
30 Nov 2014, 08:10pm
Between 7 Aug - 3 Sep
Added knockback on incendiary/molotov grenades.
Fixed some spawn problems.
Normal zombie spawn time is 14 to 16
Added ze_rooftop_runaway2_p
Tested a new version of ze_crashbandicoot (which turned out to bug)
Players now download the background images for the maps (cute eh?)
New commands where added:
sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision
sm_es [PLAYER] - Easily spec someone
Other bug fixes
Pan32
30 Nov 2014, 08:10pm
2 Aug 2014
Reworked knockback based on community feedback
Small bug fixes
Pan32
30 Nov 2014, 08:10pm
6 Aug 2014
Money issue (should be) fixed
Map time has been raised to 30 minutes
Automatic ZSpawn has been disabled
Pan32
30 Nov 2014, 08:11pm
Between 7 Aug - 3 Sep
Added knockback on incendiary/molotov grenades.
Fixed some spawn problems.
Normal zombie spawn time is 14 to 16
Added ze_rooftop_runaway2_p
Tested a new version of ze_crashbandicoot (which turned out to bug)
Players now download the background images for the maps (cute eh?)
New commands where added:
sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision
sm_es [PLAYER] - Easily spec someone
Other bug fixes
Pan32
30 Nov 2014, 08:22pm
1 Dez 2014
Molotovs have been removed for making the maps a bit too easy for humans to hold spots and causing people to get stuck on ramps if molotovs would get thrown to it
HE Grenades now have napalm back! You now get slowed down if you get hit by a HE grenade! Along with it, the knockback boost has been slightly buffed and to avoid failnades that could occur due to the other method of HE knockback not working too good, the boost pushes zombies upwards
Incendiary flames have been changed! Not only helps your FPS, but they look quite cool!
Skins have all been changed to only 1 zombie skin to stop the plugin from crashing
Other random small fixes
28 Jan 2015
Server updated to newest version by Pan (I think) so it should be good to go again
SpikedRocker
3 Feb 2015, 11:52am
31 Jan 2015
GameME Stats has been removed.
SpikedRocker
6 Mar 2015, 12:24pm
3 to 5 March 2015
Sourcemod updated to version 1.7
SourceBans updated to version 1.5.2F
7 March 2015
All bugs related to the sourcemod update have been fixed
Few small adjustments
Pan32
15 Mar 2015, 03:02pm
13 March 2015
Added a help menu to help people get a hold of most inportant commands on the server, along with the rules. Use !helpmenu/!info for the main menu, !rules for the rules menu (duh), !scmds for the special commands and !subcmds/!subhelp for supporter exclusive commands.
Pan32
13 Apr 2015, 01:41am
13 April 2015
All zombie related sounds should work without having the music channel enabled.
Paints has been temporarily removed from the server due to the suspicion of causing crashes.
Pan32
24 Apr 2015, 02:30am
24 April 2015
Start map has been changed to ze_dangerous_waters_v1g_05
Server is now running crash map recovery, which means if the server crashes, as soon as it starts, it will go back to the map that it was on before the crash and with the same timelimit. Bear in mind that it will reset to the default starting map every 5 crashes.
Pan32
25 Apr 2015, 05:47am
25 April 2015
Speaker icon has been fixed.
Scream on infected *should* be fixed.
Auto ZSpawn has been re-added.
01 June 2015
Added (finally) knives for admins/subs.
Few optimizations.
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