Pan32
24 Jul 2014, 11:42pm
http://cache.www.gametracker.com/server_info/74.91.116.95:27016/b_560_95_1.png (http://www.gametracker.com/server_info/74.91.116.95:27016/)
IP: 74.91.116.95:27016
General Rules
Respect admins and ALL players
No spamming of any kind (voice or chat)
No racism of any kind will be tolerated (including racist names/sprays)
No advertising other servers or clans (you may advertise your SG team)
Admins may ban any player if they deem any spray unfit
Etiquette
It’s OK to joke around with friends, but generally when you are playing you shouldn’t interact with the other team. You will often hear the phrase ‘mm2’, which stands for ‘message mode 2’, meaning use team chat only.
There are a couple extra slots for spectators to sit in. If you choose to use one these slots, you are expected to watch the game and substitute for a player when asked to. If you are found to have been ghosting with players in the scrim you will be banned.
Please make sure you have enough time to finish. If something comes up in the middle and there is no one in spec, take at least 30 seconds to invite a couple people to substitute for you. A normal scrim can take over an hour between getting people, making teams and playing.
How it works
Join the server and type .setup. Make sure you choose captains style, mapvote and auto-start.
Get 10 players (you could play with more or less but 5 per team is ideal).
Choose two captains to knife in the middle of the map (try to pick evenly skilled players for captains).
Captain who wins may choose to pick first or choose which side to play first (CT/T) The losing captain then gets the other choice.
Generally you play 15 rounds and then switch teams and play 15 more rounds or until one team has won a total of 16 rounds (Once they have won 16 the most you can win is 14).
If after 30 rounds are played it is tied, you may choose to play an overtime which is normally 3 or 5 more rounds per side with a set money of around 7k (forget about ties in a PUG)
Commands
- .setup, begins the setup phase and sets the pug leader
- .start, begins the game (note that the cvar sm_teamselect_autolo3 controls if this is needed
- .ready
- .unready
- .pause
- .unpause
- .capt gives the pug leader a menu to select captains
- .rand selects random captains
- .leader gives a menu to change the game leader
- .endgame, force ends the game safely (only the leader can do this, note that this **resets the leader** to nobody)
Admins can do:
- sm_setup
- sm_leader
- sm_start
- sm_rand
- sm_capt
- sm_endgame (note this resets the leader to none)
- sm_pause
- sm_unpause
What not to do in Scrim (Credits to BoM)
Minor
- Trolling
- Spamming
- Lagging (consistent warping or a latency over ~250)
- Consistent AFK-ing
Moderate
- Refusing to communicate with team
- Player disrespect
- Ignoring admins for any reason including:
-joining a team when you’re not supposed to
-Trying to be a captain when you shouldn’t be
-Trying to wrongly vote-kick someone
- Team-killing
- Rage quitting mid scrim
Severe
- Hacking / Being suspected of hacking*
- Scripting
*hacking is decided by the admins in the server at the time, once a demo has been taken, and later reviewed by higher ups if appealed/necessary.
IP: 74.91.116.95:27016
General Rules
Respect admins and ALL players
No spamming of any kind (voice or chat)
No racism of any kind will be tolerated (including racist names/sprays)
No advertising other servers or clans (you may advertise your SG team)
Admins may ban any player if they deem any spray unfit
Etiquette
It’s OK to joke around with friends, but generally when you are playing you shouldn’t interact with the other team. You will often hear the phrase ‘mm2’, which stands for ‘message mode 2’, meaning use team chat only.
There are a couple extra slots for spectators to sit in. If you choose to use one these slots, you are expected to watch the game and substitute for a player when asked to. If you are found to have been ghosting with players in the scrim you will be banned.
Please make sure you have enough time to finish. If something comes up in the middle and there is no one in spec, take at least 30 seconds to invite a couple people to substitute for you. A normal scrim can take over an hour between getting people, making teams and playing.
How it works
Join the server and type .setup. Make sure you choose captains style, mapvote and auto-start.
Get 10 players (you could play with more or less but 5 per team is ideal).
Choose two captains to knife in the middle of the map (try to pick evenly skilled players for captains).
Captain who wins may choose to pick first or choose which side to play first (CT/T) The losing captain then gets the other choice.
Generally you play 15 rounds and then switch teams and play 15 more rounds or until one team has won a total of 16 rounds (Once they have won 16 the most you can win is 14).
If after 30 rounds are played it is tied, you may choose to play an overtime which is normally 3 or 5 more rounds per side with a set money of around 7k (forget about ties in a PUG)
Commands
- .setup, begins the setup phase and sets the pug leader
- .start, begins the game (note that the cvar sm_teamselect_autolo3 controls if this is needed
- .ready
- .unready
- .pause
- .unpause
- .capt gives the pug leader a menu to select captains
- .rand selects random captains
- .leader gives a menu to change the game leader
- .endgame, force ends the game safely (only the leader can do this, note that this **resets the leader** to nobody)
Admins can do:
- sm_setup
- sm_leader
- sm_start
- sm_rand
- sm_capt
- sm_endgame (note this resets the leader to none)
- sm_pause
- sm_unpause
What not to do in Scrim (Credits to BoM)
Minor
- Trolling
- Spamming
- Lagging (consistent warping or a latency over ~250)
- Consistent AFK-ing
Moderate
- Refusing to communicate with team
- Player disrespect
- Ignoring admins for any reason including:
-joining a team when you’re not supposed to
-Trying to be a captain when you shouldn’t be
-Trying to wrongly vote-kick someone
- Team-killing
- Rage quitting mid scrim
Severe
- Hacking / Being suspected of hacking*
- Scripting
*hacking is decided by the admins in the server at the time, once a demo has been taken, and later reviewed by higher ups if appealed/necessary.