Metal
26 Jul 2010, 09:33pm
http://www.platformnation.com/wp-content/uploads/2009/06/title.jpg
Trouble In Terror Town- Silent Hill: Dark Prophet's
This will be my final and last map project i try to organize.
This map will be done in parts and will not be rushed.
The map will focus on all sides of the teams of TTT.
Down below I will have a list of plans i hope to get into this map.
I would also like your input for this map to see what you think it would need.
The map will be based Silent Hill: Homecoming
This map is objective based.
Please look the the video to get a idea of the theme.
http://www.youtube.com/watch?v=_sQnBIizW6E&feature=fvw
_sQnBIizW6E&
As you can see, its a mix between a town and farmland.
I'm thinking of having a town in the middle of the map and a bit of farmland surrounding the map.
Lets start Outside to inside the map.
The spawn will be at the silent hill sign with a broken bus.
So you start at the border.
First lets start with the outside border.
The border will be trees and a dark shadow so you can see into the forest.
When you get near the trees you will hear sounds of monsters etc.
If you walk into the shadows you die.
Lets move on inward to the farm fields.
In the farm fields area, you will have a few old houses and cornfields.
Each house will have a few weapons and a few traps.
Cornfields will have something i will call the reaper.
It will be a running model of a zombie and if it hits you, you will lose HP.
The cornfields will have sounds from a dog type noise.
Now into the town.
The town is the main area and will have most of the objectives.
The starting area of the town is a strip mall, with coffee shops, gun stores etc.
As you go deeper in the town it starts to become more spread out.
After the town there is the old silent hill.
The old silent hill is the old town of silent hill where in past events had a disaster.
Inside the old town, you will find a church in the middle and a few houses around it.
--------------
Now I'm going to talk about the objectives.
The IN's must find 6 powercells and put them in the generator.
When the generator is on, it will power up the town, repelling the shadows so the old silent hill town is open to you all.
Once turned on they must continue to the church.
In the bookcase there is a switch to open a painting.
Inside this room you will find hordes of zombies, kill them.
Go down the stairs and open the room.
Press the button.
The fields behind the old town are now open.
There will be a surprise in the maze.
Run north to the boat and escape.
The T's must summon the darkness.
The darkness is just your screen going black and you dieing.
The only way to survive is being inside the church.
The T's can call the shadows by blowing up a coffin.
To get to the coffin, you must find the shack near the church and enter the trapdoor.
The trapdoor will kill IN's and D's *Just like lost temple*
Once inside, go into the room and you will see the temple.
You will need a total of 3 C4's to blow it up.
When it blows up, you all have 50sec to get inside the church.
This might kill off the in's a bit to help the T's win.
And after this, just try to survive and stop them from escaping.
------------------------------------------
Summary
The map is a team based escape map.
The IN's need to escape before the T's kill them.
The T's need to kill the IN's before they escape, but here is a hint.
Help them until you reach the church part.
The map will have a limit to the guns and ammo you will have.
Some houses might have 2-4 guns but not the right ammo.
The ammo might be in another house.
But this will only happen to a few houses.
Most houses will have guns and ammo.
Guns will not be on the ground in plan sight.
You will need to find the guns to survive.
Hopefully this map will be enjoyed by all.
I am sticking to this idea but if you think somethings should be changed tell me and ill update.
Trouble In Terror Town- Silent Hill: Dark Prophet's
This will be my final and last map project i try to organize.
This map will be done in parts and will not be rushed.
The map will focus on all sides of the teams of TTT.
Down below I will have a list of plans i hope to get into this map.
I would also like your input for this map to see what you think it would need.
The map will be based Silent Hill: Homecoming
This map is objective based.
Please look the the video to get a idea of the theme.
http://www.youtube.com/watch?v=_sQnBIizW6E&feature=fvw
_sQnBIizW6E&
As you can see, its a mix between a town and farmland.
I'm thinking of having a town in the middle of the map and a bit of farmland surrounding the map.
Lets start Outside to inside the map.
The spawn will be at the silent hill sign with a broken bus.
So you start at the border.
First lets start with the outside border.
The border will be trees and a dark shadow so you can see into the forest.
When you get near the trees you will hear sounds of monsters etc.
If you walk into the shadows you die.
Lets move on inward to the farm fields.
In the farm fields area, you will have a few old houses and cornfields.
Each house will have a few weapons and a few traps.
Cornfields will have something i will call the reaper.
It will be a running model of a zombie and if it hits you, you will lose HP.
The cornfields will have sounds from a dog type noise.
Now into the town.
The town is the main area and will have most of the objectives.
The starting area of the town is a strip mall, with coffee shops, gun stores etc.
As you go deeper in the town it starts to become more spread out.
After the town there is the old silent hill.
The old silent hill is the old town of silent hill where in past events had a disaster.
Inside the old town, you will find a church in the middle and a few houses around it.
--------------
Now I'm going to talk about the objectives.
The IN's must find 6 powercells and put them in the generator.
When the generator is on, it will power up the town, repelling the shadows so the old silent hill town is open to you all.
Once turned on they must continue to the church.
In the bookcase there is a switch to open a painting.
Inside this room you will find hordes of zombies, kill them.
Go down the stairs and open the room.
Press the button.
The fields behind the old town are now open.
There will be a surprise in the maze.
Run north to the boat and escape.
The T's must summon the darkness.
The darkness is just your screen going black and you dieing.
The only way to survive is being inside the church.
The T's can call the shadows by blowing up a coffin.
To get to the coffin, you must find the shack near the church and enter the trapdoor.
The trapdoor will kill IN's and D's *Just like lost temple*
Once inside, go into the room and you will see the temple.
You will need a total of 3 C4's to blow it up.
When it blows up, you all have 50sec to get inside the church.
This might kill off the in's a bit to help the T's win.
And after this, just try to survive and stop them from escaping.
------------------------------------------
Summary
The map is a team based escape map.
The IN's need to escape before the T's kill them.
The T's need to kill the IN's before they escape, but here is a hint.
Help them until you reach the church part.
The map will have a limit to the guns and ammo you will have.
Some houses might have 2-4 guns but not the right ammo.
The ammo might be in another house.
But this will only happen to a few houses.
Most houses will have guns and ammo.
Guns will not be on the ground in plan sight.
You will need to find the guns to survive.
Hopefully this map will be enjoyed by all.
I am sticking to this idea but if you think somethings should be changed tell me and ill update.