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Redcow
20 May 2010, 10:08pm
-Released-
http://www.garrysmod.org/img/?t=dll&id=99899 (http://www.garrysmod.org/downloads/?a=view&id=99899)
http://www.filefront.com/16611885/ttt_digdown_b1.zip/
____
I posted this elsewhere, but I'd like to post here as well since I play between two servers.

Basically the map will take place in an underground mine pretty much. *These pictures are showing the WIP, these rooms are *not* finished. *Especially the larger room, I plan on making 2 elevators in it leading down deeper into the cavern.


Spawn area:

http://img295.imageshack.us/img295/9924/tttdigdown0000.jpg (http://img295.imageshack.us/i/tttdigdown0000.jpg/)


Door leaving spawn area:

http://img12.imageshack.us/img12/8753/tttdigdown0001.jpg (http://img12.imageshack.us/i/tttdigdown0001.jpg/)

Larger room (updated in update 2):


http://img84.imageshack.us/img84/3715/tttdigdown0013.jpg (http://img84.imageshack.us/i/tttdigdown0013.jpg/)

__________________________________________________ __


Update ( These are still not final product. *Lighting and design are to be changed still )




http://img36.imageshack.us/img36/3990/tttdigdown0006.jpg (http://img36.imageshack.us/i/tttdigdown0006.jpg/)

http://img411.imageshack.us/img411/1825/tttdigdown0007.jpg (http://img411.imageshack.us/i/tttdigdown0007.jpg/)

http://img80.imageshack.us/img80/4949/tttdigdown0008.jpg (http://img80.imageshack.us/i/tttdigdown0008.jpg/)

________________

Update 2

Main area changed:

http://img84.imageshack.us/img84/3715/tttdigdown0013.jpg (http://img84.imageshack.us/i/tttdigdown0013.jpg/)

Misc:

http://img717.imageshack.us/img717/7263/tttdigdown0012.jpg (http://img717.imageshack.us/i/tttdigdown0012.jpg/)

Misc:

http://img35.imageshack.us/img35/9172/tttdigdown0011.jpg (http://img35.imageshack.us/i/tttdigdown0011.jpg/)

Hallway, doorway leads to a pipeline system that you can crawl in.

http://img375.imageshack.us/img375/8150/tttdigdown0010.jpg (http://img375.imageshack.us/i/tttdigdown0010.jpg/)

______

Update 3 (Little Shorter, but I wanted to throw an update out.)

This cave screenshot may be hard to see, but the lighting in game is perfect in my opinion.
http://img17.imageshack.us/img17/3615/tttdigdown0015.jpg (http://img17.imageshack.us/i/tttdigdown0015.jpg/)

http://img41.imageshack.us/img41/4919/tttdigdown0016.jpg (http://img41.imageshack.us/i/tttdigdown0016.jpg/)

SgtJoo
21 May 2010, 04:55am
Looks dark and creepy, I like the updated screenies. :D

ScubaToaster
21 May 2010, 05:27am
Looks dark, plenty of places for traitors to lurk and innocents to run. I like it. :)

rokart
21 May 2010, 09:31am
nice, looks like a great map :)

mNote
21 May 2010, 11:11pm
Will there be side-objectives to keep the Innocents occupied?

Redcow
22 May 2010, 09:27am
Will there be side-objectives to keep the Innocents occupied?

Planning on it.

But that's probably the last thing I'll make so that the map is finished. Objectives are relatively simple to make.

If anyone wants to suggest an idea for an objective before one is made, feel free.

Neji
22 May 2010, 09:54am
Planning on it.

But that's probably the last thing I'll make so that the map is finished. Objectives are relatively simple to make.

If anyone wants to suggest an idea for an objective before one is made, feel free.

I have an idea for the objective.


Innocents have to get a crystal that opens the secret door to the stargate (or some other teleport) and they have to get out.


EDIT: I love the design.

Redcow
26 May 2010, 08:40pm
Update 3 added.

Redcow
31 May 2010, 04:33pm
-Released-
http://www.garrysmod.org/img/?t=dll&id=99899 (http://www.garrysmod.org/downloads/?a=view&id=99899)
http://www.filefront.com/16611885/ttt_digdown_b1.zip/

SgtJoo
31 May 2010, 04:41pm
Has it been tested?

iNorris
31 May 2010, 04:55pm
C'mon, did you use my ideas? They were sicknasty!

(adventureteam)Nate
3 Jun 2010, 05:16pm
Nice and dark, I like caves and overall I like it.