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Redcow
26 Apr 2010, 10:18pm
Started my new mapping project yesterday. *Haven't been working constantly but I have quite a bit done.

Basically the map will take place in an underground mine pretty much. *These pictures are showing the WIP, these rooms are *not* finished. *Especially the larger room, I plan on making 2 elevators in it leading down deeper into the cavern.


Spawn area:

http://img295.imageshack.us/img295/9924/tttdigdown0000.jpg (http://img295.imageshack.us/i/tttdigdown0000.jpg/)

Door leaving spawn area:

http://img12.imageshack.us/img12/8753/tttdigdown0001.jpg (http://img12.imageshack.us/i/tttdigdown0001.jpg/)

Larger room (***Not done!***):

http://img18.imageshack.us/img18/9391/tttdigdown0002.jpg (http://img18.imageshack.us/i/tttdigdown0002.jpg/)


______________________________________


Update ( These are still not final product. *Lighting and design are to be changed still )




http://img36.imageshack.us/img36/3990/tttdigdown0006.jpg (http://img36.imageshack.us/i/tttdigdown0006.jpg/)

http://img411.imageshack.us/img411/1825/tttdigdown0007.jpg (http://img411.imageshack.us/i/tttdigdown0007.jpg/)

http://img80.imageshack.us/img80/4949/tttdigdown0008.jpg (http://img80.imageshack.us/i/tttdigdown0008.jpg/)

Bob Loblaw
26 Apr 2010, 11:03pm
Lookin pretty good. But we have a whole section at the bottom of the forum for mapping/modding and such. So it'll probably get moved by a higher up to there.

But yeah, definitely looking good so far.

mNote
26 Apr 2010, 11:39pm
I hope it has a lot of room in it and all the tunnels connect to each other. Reminds me of Icarus except Icarus was pretty bad.

Will this map has a side-objective?

yardy
26 Apr 2010, 11:42pm
Nice mapping even dog I dont play traitor town but isnt this a bit 2 dark :D?

Nasu
27 Apr 2010, 07:16am
Nice mapping even dog I dont play traitor town but isnt this a bit 2 dark :D?

nope

Redcow
27 Apr 2010, 02:49pm
I hope it has a lot of room in it and all the tunnels connect to each other. Reminds me of Icarus except Icarus was pretty bad.

Will this map has a side-objective?

Most likely. A lot of people have asked that I make a side-objective in the map. I'll probably make a side-objective once I get a good suggestion or I come up with an idea.

starbucks
27 Apr 2010, 03:04pm
Nice mapping even dog I dont play traitor town but isnt this a bit 2 dark :D?

nah. its fine for TTT.

iNorris
27 Apr 2010, 04:43pm
Objective suggestion: find some metal rails to complete a track and turn the power on to send a vital shipment of precious ore to the surface. Looks nice too. Some nice dark nooks and crannies for peeps to hide.

Edit: OK. Traitor objective: Find the sticks of dynamite and fuse box, then all traitors must retreat to a panic room found in all mines (real life. Shit's real, yo), then nuke the place. The panic room would incorporate a traitor check entity on the door to only allow traitors into the room. Happy?

Methelod
27 Apr 2010, 06:29pm
Norris, I think an objective for the traitors would be nice to. Like planting dynamite to blow up the mines killing everyone?

SgtJoo
27 Apr 2010, 06:40pm
Or a flood that floods the mine shafts, starting with the lower ones. But like TNT to nuke the map, flooding has been done before. :P

Redcow
2 May 2010, 01:32am
Update ( These are still not final product. *Lighting and design are to be changed still )

http://img36.imageshack.us/img36/3990/tttdigdown0006.jpg (http://img36.imageshack.us/i/tttdigdown0006.jpg/)

http://img411.imageshack.us/img411/1825/tttdigdown0007.jpg (http://img411.imageshack.us/i/tttdigdown0007.jpg/)

http://img80.imageshack.us/img80/4949/tttdigdown0008.jpg (http://img80.imageshack.us/i/tttdigdown0008.jpg/)

mapper
2 May 2010, 02:21am
Very good. You have potential.