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Cypher
1 Apr 2010, 03:17pm
<fieldset><div align="center"><blink><b class="blue"><font size="3">ttt_ssbm_caples</font></b></blink></div></fieldset>

<fieldset><div align="center"><b class="green">A soviet nuclear submarine has sunked, OH NOES, You are stranded on the submarine, or are you :tape:</b>

You start on a dark submarine, only 20% of the sub is lighted, and they are all emergency lights, You must either jump through a tear in he ship to the tunnels, and risk deathj of radiation, or take the minisub to the other cave entrance, and risk (slight chance) of drowning, tunnels are very complicated, twist n turny</div></fieldset>

<fieldset><div align="center"><b class="green"></b>

Map hasnt been started yet</div></fieldset>

<fieldset><div align="center"><b class="green">0%</div></b>

<ul><ul><li> Cargo Room
http://upload.wikimedia.org/wikipedia/commons/thumb/1/1c/Progress_bar_10.svg/120px-Progress_bar_10.svg.png

<fieldset><div align="center"><b class="green">Will start working on the cabins for crew</b>

N/A</div></fieldset>


Rough floor plan:
http://img156.imageshack.us/img156/8706/40119309.jpg

OK, I'm going to ask for mapping help, mostly on the sub but heres what i need, i need someone, whos ready to map for free to choose one of the following:
Back of the submarine:
Front of the submarine:
Radiated area and tunnels surrounding: Me
Idea for auto-win objective and the build for it:
Few other Cave areas which i will pick later: Me
Tram/minisub: Me

Whazaaaaa
1 Apr 2010, 05:06pm
That is some awesome work with "Paint!"
But its kind of weird for me to understand... is that like undergroud or above ground in a canyon or like a weird freaking building xD

Cypher
1 Apr 2010, 05:12pm
tunnel ssytem formed naturally