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View Full Version : ttt_traitor_check?



Cypher
22 Mar 2010, 04:15pm
I have figured out how to use this trigger to do something for a traitor, but i can't find out how to make something happen for innocent. what im trying to do is: if the terrorist presses the button then they get through, if the innocent presses it they die, but the only output is traitorsfound, so how would i go about doing this?
EDIT: I can't even egt it to trigger anything (a door opening or a trigger_hurt disabling)

Bob Loblaw
31 Mar 2010, 11:32am
I don't know if mapping for TTT is the same, or even remotely close to mapping for cs:s, but if there is a filter_team_activator make one to only allow one team. Then give the button said filter, and only people who match the filter will be able to push the button. I believe that's how I did it anyways.