SoulKeeper
27 Feb 2010, 03:17pm
Terrorist Town
Innocent Terrorists
1. Follow anyone/everyone you can. Larger groups are recommended, even though the likely hood of having a Traitor in your group goes up, it's less likely they'll attack in a heavily populated area.
2. Keep moving, if anyone ever suspects you're a traitor or a traitor comes after you, they may miss, giving you time run/retaliate.
3. Keep aware of everything/everyone around you.
4. If someone is acting suspicious (Following you, not watching their backs) stay away from them. If they're not watching their back it may mean they're a Traitor (Why would they need to worry?)
5. Shotguns and the scout are your friends. The mac10 is incredibly bad and inaccurate with a shitload of recoil. The m4 is accurate, firing one round bursts, but has horrible recoil and damage. The para (H.E.A.V.Y) has horrible recoil, accuracy, and does bad damage.
6. If you or anyone else ever misfire and hit someone, check their health. If they took a shotgun to the chest and they're still healthy this could be a good sign they're a Traitor with Kevlar.
7. Make sure you listen and read peoples "I'm with... If I die it's..." make sure you remember their name and around the time they said it, once you find a corpse it will display how long they were dead for. If they said "If I die it's..." 1 minute ago, and it says they've been dead for 59 seconds, it's quite obvious who did it, especially if you don't find any other bodies around.
8. If someones injured, ask them why. If they don't give a very good reason this could mean they were in a fight with an innocent person. Mark them "Avoid" or "Suspect" through tab, clicking their name, and chosing one of the markings. It will display your choice under their name.
9. Don't RDM(Random DeathMatch) if you do this, not only will you be suspected as the Traitor, you make be killed the next round for revenge. (Not many people will care, especially if you didn't have a good reason for killing them in the first place. Not to mention, it's against the rules and a complete dick move.)
10. If a Traitor attacks someone, anyone behind or around him that didn't shoot him or runs away should be labeled a traitor and killed. It's a good chance they didn't want to risk being caught and hunted down, not to mention they're a pussy if they're innocent.
11. If you don't have a mic, go to Options, Keyboard, and bind "SuitZoom". In regular versions of GMod it would zoom in but in TT it acts as a radio with the options "I'm with..." "I see..." "... Is a Traitor!". (... being the last person you looked at within a 5 second period; where it resorts to "Nobody".)
12. Stay away from anyone who has "Crude" or anything else under their name.
13. Make sure when you find a corpse you pay attention to the weapon used to kill them. Stay away from anyone carrying that weapon that was near the corpse when you get there.
To add: Traitor and Detective
Innocent Terrorists
1. Follow anyone/everyone you can. Larger groups are recommended, even though the likely hood of having a Traitor in your group goes up, it's less likely they'll attack in a heavily populated area.
2. Keep moving, if anyone ever suspects you're a traitor or a traitor comes after you, they may miss, giving you time run/retaliate.
3. Keep aware of everything/everyone around you.
4. If someone is acting suspicious (Following you, not watching their backs) stay away from them. If they're not watching their back it may mean they're a Traitor (Why would they need to worry?)
5. Shotguns and the scout are your friends. The mac10 is incredibly bad and inaccurate with a shitload of recoil. The m4 is accurate, firing one round bursts, but has horrible recoil and damage. The para (H.E.A.V.Y) has horrible recoil, accuracy, and does bad damage.
6. If you or anyone else ever misfire and hit someone, check their health. If they took a shotgun to the chest and they're still healthy this could be a good sign they're a Traitor with Kevlar.
7. Make sure you listen and read peoples "I'm with... If I die it's..." make sure you remember their name and around the time they said it, once you find a corpse it will display how long they were dead for. If they said "If I die it's..." 1 minute ago, and it says they've been dead for 59 seconds, it's quite obvious who did it, especially if you don't find any other bodies around.
8. If someones injured, ask them why. If they don't give a very good reason this could mean they were in a fight with an innocent person. Mark them "Avoid" or "Suspect" through tab, clicking their name, and chosing one of the markings. It will display your choice under their name.
9. Don't RDM(Random DeathMatch) if you do this, not only will you be suspected as the Traitor, you make be killed the next round for revenge. (Not many people will care, especially if you didn't have a good reason for killing them in the first place. Not to mention, it's against the rules and a complete dick move.)
10. If a Traitor attacks someone, anyone behind or around him that didn't shoot him or runs away should be labeled a traitor and killed. It's a good chance they didn't want to risk being caught and hunted down, not to mention they're a pussy if they're innocent.
11. If you don't have a mic, go to Options, Keyboard, and bind "SuitZoom". In regular versions of GMod it would zoom in but in TT it acts as a radio with the options "I'm with..." "I see..." "... Is a Traitor!". (... being the last person you looked at within a 5 second period; where it resorts to "Nobody".)
12. Stay away from anyone who has "Crude" or anything else under their name.
13. Make sure when you find a corpse you pay attention to the weapon used to kill them. Stay away from anyone carrying that weapon that was near the corpse when you get there.
To add: Traitor and Detective