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View Full Version : [Removed] Deathrun_CombineTraining_V1 removal



Krazy
25 Aug 2009, 02:41pm
Map Removal

Full map name
Deathrun_CombineTraining_V1 Type of map
Deathrun Why should we remove it
After playing through the map, i noticed several bugs that range from traps not working or staying on. I will fix these bugs in the new version and if you want a full list of the bugs let me know.

Mystique
25 Aug 2009, 02:47pm
Gonna remove it for now.

Krazy
25 Aug 2009, 08:41pm
List of changes i have currently made in v2

Version 2 Updates:

~Decreased size of first trap.
~Added a Break animation to first trap.
~Moved Sentries in Spawn to the side.
~Added Warning signs to the fire trap / electric trap.
~Fixed bug with fire trap where it wouldnt do damage.
~Increased the size of the hit box on electric floor trap.
~Added Blood Stains to the floor by the spike trap to help mark it.
~Fixed the explosion trap so it does damage now.
~Added a more noticable afk-killer system (Gas pours into spawn).
~Increased push speed of trap 12
~Added an Env_Stream effect to fan trap 2 (Trap 14)
~Increased size of the ending walkway
~Added an electric trap (Trap 16).
~Added a turret gunshot trap (Trap 17)
~Made the map 100% indoors
~Added a new easter egg
~Added a new endgame room (Climb)
~Made Map Brighter
~Changed textures on teleporters
~Adjusted position of Easter Egg 1

Mystique
25 Aug 2009, 11:25pm
When you are done with fixing the bugs, just make a new thread with the updated version :)