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LunarKirby
11 Aug 2009, 12:12pm
-:"Ba_Jail_Noname":-

Total Time Spent on map to date
Not sure....

What is my map about?
Just a normal simple jail map based on my detail work.

Completion Percentage?
20%

Current Map Plans/ What I will be doing
List of things to do:
Swimming Area - Done
Disco - Done
FootBall - Done
LR - Done
Secret Room - Requested
Ice Skating Arena - Done
And more if requested.

Screenshots
http://i134.photobucket.com/albums/q107/nanashiu/Jail1.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail2.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail3.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail4.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail5.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail6.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail7.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail8.jpg
http://i134.photobucket.com/albums/q107/nanashiu/Jail9.jpg
Link to FPSB WIP
Haven't posted a WIP

Programs Im using
Source SDK
Hammer
Pakrat

Map By LunarKirby

Extra
Decide a name plox, Im bad at it D:

Boobcake
11 Aug 2009, 12:13pm
awesome, awesome, awesome, AWESOME! Call it simplicity.

LunarKirby
11 Aug 2009, 12:14pm
awesome, awesome, awesome, AWESOME! Call it simplicity.

I was thinking about that, but their might be a better name....
Oh BTW the pictures of props are buggy since of transparency...

Stevee
11 Aug 2009, 12:32pm
hmm.
Looks like its coming along nicely.
A name , erm , ba_nowayout?
ba_deadly
ba_deadly_jail
ba_jail-simplicity

LunarKirby
11 Aug 2009, 01:02pm
I'll stick with Simplicity, although please post more just incase.

LunarKirby
12 Aug 2009, 03:12am
POOL IS DONEEE :D
http://i134.photobucket.com/albums/q107/nanashiu/Jail7.jpg

Its a bit dark

TheVirus
12 Aug 2009, 05:05am
I've noticed that the boring maps don't have a lot of secrets or teleporters to other areas. Also, I'd put some weapons in the cells to make it interesting. I'd avoid over doing the secrets/teleporters like electric_razor, that map is almost impossible for a CT to properly guard.

Also, be sure to label areas so people don't complain that they don't know where the pool is.

Boobcake
12 Aug 2009, 05:09am
ba_jail-simplicity
Stealing my idea's are we?

LunarKirby
12 Aug 2009, 06:49am
I've noticed that the boring maps don't have a lot of secrets or teleporters to other areas. Also, I'd put some weapons in the cells to make it interesting. I'd avoid over doing the secrets/teleporters like electric_razor, that map is almost impossible for a CT to properly guard.

Also, be sure to label areas so people don't complain that they don't know where the pool is.

All those come last :D
and also their will be coloured paths that would lead to the areas.
Eg. Blue - Pool, Yellow - IceSkate, Green - LR area and etc.

Do you have any requests for areas?

TheVirus
12 Aug 2009, 10:10am
All those come last :D
and also their will be coloured paths that would lead to the areas.
Eg. Blue - Pool, Yellow - IceSkate, Green - LR area and etc.

Do you have any requests for areas?

I'd like something we haven't seen before in other maps. I'm trying to think. I'd be interested in a death-game area. It could be a mine-field that can only be activated by a CT.

The room would lock the CT(s) in the operator room with no weapons once the game is activated. The Ts try to make their way across the mine-field to a weapon cache and kill the CT(s) in the operator room. Once they are dead the Ts can open the doors.

Another idea, and I think this would be the most entertaining, would be to prevent camping. There could be a secret room that has several buttons to gas chamber various CT camping spots (armory, vents, hidden passages, AWP passages, etc). I'd love to see that happen and make the CTs work together as a team.

I can come up with a lot more if you want, just give me some time.

LunarKirby
12 Aug 2009, 11:03am
Well, the first idea is certainly unusual but I could make a death game area with various deathgames.
Also the second idea is not really possible since the Ts could enter the secret at any time and a possible mass tking could happen.

TheVirus
12 Aug 2009, 05:38pm
Well, the first idea is certainly unusual but I could make a death game area with various deathgames.
Also the second idea is not really possible since the Ts could enter the secret at any time and a possible mass tking could happen.

Make it so only Ts can activate the button, problem solved.

LunarKirby
13 Aug 2009, 12:39am
I was thinking about, the secret room having this kind of hack and can be activated by the Terrorist but deactivated by the CT, also it takes about 1 minute for the hack to be complete and then they can override the system meaning everything is open for the Terrorists. So they can get the weapons to kill the Counter Terrorists.

SeeCraex
13 Aug 2009, 06:22am
It so nice, good job! I will be waiting on it.

BIG fan of Prisonbreak.

TheVirus
13 Aug 2009, 05:08pm
I was thinking about, the secret room having this kind of hack and can be activated by the Terrorist but deactivated by the CT, also it takes about 1 minute for the hack to be complete and then they can override the system meaning everything is open for the Terrorists. So they can get the weapons to kill the Counter Terrorists.

1 minute is far, far too long. Consider a round is only 5 minutes and the fact that there's usually <60 seconds left when the only CTs left are camping. I'd make the timer dependent on how long it takes to get to it and add 10 seconds.