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Jewpiter
10 Aug 2009, 05:53pm
I've spent about 5 hours today trying to debug this issue and nothing has worked.
I downloaded Paul's smash_cannon_prefab from FPSB to use in my first map. Problem is the thing does not shoot the blocks. When I press the fire button the blocks do not go anywhere, they just accumulate right next to the cannon.
How can I fix this??

attached is a picture of the problem the cannon prefab causes and a sneak preview of my first map

Paul
10 Aug 2009, 05:54pm
98% source sdk installed, taking a look now.

Jewpiter
10 Aug 2009, 05:54pm
fastest reply ever

Bob Loblaw
10 Aug 2009, 06:26pm
I don`t have it downloaded but *probably* the trigger_push isn`t working as it should. It`s probably set to clients rather than physics objects.

Jewpiter
11 Aug 2009, 02:25pm
Turns out I had too many grenades spawned in my map which for some reason was preventing the prefab from firing. It works now. Praise Hasheem