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Bad Dog
13 May 2009, 04:43pm
Anyone planning on dicking around on the Killing Floor SDK? Jw

SpikedRocker
13 May 2009, 04:47pm
Once it is released I'll prolly look at it.

Bad Dog
13 May 2009, 05:02pm
Once it is released I'll prolly look at it.

cool beans, idk if I will or not i suck at modding

2fast
13 May 2009, 05:49pm
spiked fails at modding

Bad Dog
13 May 2009, 06:03pm
spiked fails at modding

I CALL RUDE ON THAT!

Bethy
14 May 2009, 06:52am
spiked fails at modding

nou.

Svendy
15 May 2009, 09:10am
Once it is released I'll prolly look at it.

we still need to get the CSS mod going :P

i'm also gonna 'dick around' with it

Hiphopopotomus
15 May 2009, 10:50am
Alright, i know a simple project, and that involves putting laser sights on all the guns.
I think it would be a good idea, and would help improve gameplay.

Astrum
16 May 2009, 12:06am
I'd rather see noblock and a radar.

Hazardous
16 May 2009, 12:47am
Instead of specimens we could fight robot gorillas.

Crimson
17 May 2009, 01:18am
Instead of specimens we could fight robot gorillas.


Word. :boxing:

SpikedRocker
17 May 2009, 01:30am
I opened up the SDK the other day and it looks incomplete. The buttons don't have images on it so you kinda have to know where shit is. It also seems pretty complex compared to Source SDK.

Hiphopopotomus
17 May 2009, 03:59am
I believe they put up a fix for the missing icons.

Svendy
17 May 2009, 08:32am
I opened up the SDK the other day and it looks incomplete. The buttons don't have images on it so you kinda have to know where shit is. It also seems pretty complex compared to Source SDK.

yeah, i couldnt even get it to move stuff around in the grid views, mabey its just me being a noob but, imo that sdk need an overhauling

andre1028
17 May 2009, 09:11pm
If you can mod with UEd (Unreal Editor) you can mod with Killing Floor. I'm pretty sure they just packaged that and named it Killing Floor SDK.

Here's a great website: http://squacky.planetunreal.gamespy.com/unrealed.htm

Scree :O
17 May 2009, 10:05pm
Make robot gorillas and you'll probably get promoted.

Iron_Man
18 May 2009, 01:38pm
Yeh the Killing Floor SDK is really Complex, i mean Source SDK is easy to use fairly simple and easy to learn for begginers, but KF SDK is nothing like Source SDK and atm im having real trouble learning how to use it :(. Maybe tripwire could release some tutorials? of release an update making it easier to use?, I dunno lol

Bad Dog
18 May 2009, 08:19pm
Yeh the Killing Floor SDK is really Complex, i mean Source SDK is easy to use fairly simple and easy to learn for begginers, but KF SDK is nothing like Source SDK and atm im having real trouble learning how to use it :(. Maybe tripwire could release some tutorials? of release an update making it easier to use?, I dunno lol

this has nothing to do with the KF modding shit but your Sig looks bad ass..

Iron_Man
19 May 2009, 12:32am
this has nothing to do with the KF modding shit but your Sig looks bad ass..


It kinda does, because you need KF SDK to modd KF, and thanks about the sig.

XeNo
19 May 2009, 01:52am
It kinda does, because you need KF SDK to modd KF, and thanks about the sig.
He was saying HIS post has nothing to do with KF modding, not yours.

Edit: 1337 post.

Iron_Man
19 May 2009, 04:28am
Oh i see, lol my bad ^^ thanks Xeno