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View Full Version : Lightmap scale and compile time



Svendy
28 Feb 2009, 04:52pm
i've done some calculations on compile time with diffrent lightmap scales and found a that is has a BIG infulence on compile time. as shown in the diagrams below is a compiletime with a lightmap scale of X compared to a compiletime with a standart lightmap scale of 16
http://i330.photobucket.com/albums/l413/svendy/compiletimediagrams.jpg

and some details:
http://i330.photobucket.com/albums/l413/svendy/compiletimediagrams_details.jpg

Phil
26 Mar 2009, 07:16pm
Isn't it kind of a given that it would take more time?

Svendy
27 Mar 2009, 04:48am
i know there is some people who doesnt know this, and it could potentualy help mappers choose whats most suitable for their maps, high compile time vs shadow shapness.