imkrazie
22 Feb 2009, 12:23pm
http://www.fpsbanana.com/maps/77872
Both Escape and VIP needs the updated version of this map (Servers currently have version 4). Changes from version 5 and 6 are listed below.
*** V6 UPDATES ***
- Added different props at the lift to barricade with
- More Optimized
- Added more strength to the gate
- Added some more detail in places
- Added some more props at the end points to make better barricades with
- Player cliped parts that would get players stuck
*** V5 UPDATES ***
- Replaced first gate at spawn with a door, their is a button next to which opens the door. This change should help with the balance of the map
- Made the lift a little bit more faster
- Fixed doors getting stuck on dropped weapons
- Added a gate on the train so people cant get on untill the train is ready to go
- Added a gate at the back of the train for when the window route is used, this will stop zombies jumping to train and then going inside the train holding the game up
- Removed the trigger hurt from the train track and replaced it with trigger push
Both Escape and VIP needs the updated version of this map (Servers currently have version 4). Changes from version 5 and 6 are listed below.
*** V6 UPDATES ***
- Added different props at the lift to barricade with
- More Optimized
- Added more strength to the gate
- Added some more detail in places
- Added some more props at the end points to make better barricades with
- Player cliped parts that would get players stuck
*** V5 UPDATES ***
- Replaced first gate at spawn with a door, their is a button next to which opens the door. This change should help with the balance of the map
- Made the lift a little bit more faster
- Fixed doors getting stuck on dropped weapons
- Added a gate on the train so people cant get on untill the train is ready to go
- Added a gate at the back of the train for when the window route is used, this will stop zombies jumping to train and then going inside the train holding the game up
- Removed the trigger hurt from the train track and replaced it with trigger push