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Falcon04
30 Aug 2007, 11:49pm
Well I spent all night making this new map.

It the moment I only have on screenshot because I made some quick map changes after I realized I did something stupid while taking screenshots.

http://i66.photobucket.com/albums/h276/bluefalcon04/zm_chasm0000.jpg

http://www.garrysmod.org/downloads/?a=view&id=20686 New Version 3

Before you look at it and say "wtf is this shit", take a look around...

comments and criticism welcomed


Improvements to come after C&C or server test

Riggs
31 Aug 2007, 02:09am
wtf is this shit?


Haha, just kidding. It looks good. I like the pit concept, though more should be added into the pit itself. Caves that can be caded, for example, with vending-machine-shaped rocks.

Falcon04
31 Aug 2007, 02:55am
Before you look at it and say "wtf is this shit", take a look around...


do it...

Henda
31 Aug 2007, 04:33am
OMG THIS MAP IS FUCKING TERRIBLE, WORST FUCKING MAP EVER...

I'll try it out later today :)

Red
31 Aug 2007, 08:03am
Now that map looks fun!

Zero001
31 Aug 2007, 10:48am
WTF is this? This map is harder than a T-Rex’s shit. Zombies don’t stand a chance. It’s a good map, but it has flaws.

The doorways on the outer two blue buildings are too tall and anyone can walk in without crouching. (Zombie Advantage)

The room on mid level would be an instant CT win, if they managed to cade it. The only way in is to strafe off of the ladder. There’s no platform to help zombies out. It’s already a challenge to strafe in there, but having to take down a cade would be impossible.

There’s only one way up from the bottom levels. Not a big deal, but when you’re working against the clock it becomes a problem.

Sgt Inter
3 Sep 2007, 05:18am
ive dled the map but how i play it :/

Haggard
4 Sep 2007, 09:41am
Chasm will be in the map rotation as soon as he releases v4